]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - fs.c
Rework handling of stuck entities in engine movetypes
[xonotic/darkplaces.git] / fs.c
diff --git a/fs.c b/fs.c
index a1a760632da8fc44769760d965428a82f94d2a14..e7a001bff6ae84072dc98771493869537966b58f 100644 (file)
--- a/fs.c
+++ b/fs.c
@@ -442,7 +442,7 @@ static dllhandle_t zlib_dll = NULL;
 #endif
 
 #ifdef WIN32
-static HRESULT (WINAPI *qSHGetFolderPath) (HWND hwndOwner, int nFolder, HANDLE hToken, DWORD dwFlags, LPTSTR pszPath);
+static HRESULT (WINAPI *qSHGetFolderPath) (HWND hwndOwner, int nFolder, HANDLE hToken, DWORD dwFlags, LPWSTR pszPath);
 static dllfunction_t shfolderfuncs[] =
 {
        {"SHGetFolderPathW", (void **) &qSHGetFolderPath},
@@ -1532,13 +1532,16 @@ void FS_Rescan (void)
        // add back the selfpack as new first item
        FS_AddSelfPack();
 
-       // set the default screenshot name to either the mod name or the
-       // gamemode screenshot name
-       if (strcmp(com_modname, gamedirname1))
-               Cvar_SetQuick (&scr_screenshot_name, com_modname);
-       else
-               Cvar_SetQuick (&scr_screenshot_name, gamescreenshotname);
-       
+       if (cls.state != ca_dedicated)
+       {
+               // set the default screenshot name to either the mod name or the
+               // gamemode screenshot name
+               if (strcmp(com_modname, gamedirname1))
+                       Cvar_SetQuick (&scr_screenshot_name, com_modname);
+               else
+                       Cvar_SetQuick (&scr_screenshot_name, gamescreenshotname);
+       }
+
        if((i = Sys_CheckParm("-modname")) && i < sys.argc - 1)
                strlcpy(com_modname, sys.argv[i+1], sizeof(com_modname));
 
@@ -1873,7 +1876,8 @@ static int FS_ChooseUserDir(userdirmode_t userdirmode, char *userdir, size_t use
 #if _MSC_VER >= 1400
        size_t homedirwlen;
 #endif
-       TCHAR mydocsdir[MAX_PATH + 1];
+       wchar_t mydocsdirw[WSTRBUF];
+       char mydocsdir[WSTRBUF];
        wchar_t *savedgamesdirw;
        char savedgamesdir[WSTRBUF] = {0};
        int fd;
@@ -1891,8 +1895,9 @@ static int FS_ChooseUserDir(userdirmode_t userdirmode, char *userdir, size_t use
                if (!shfolder_dll)
                        Sys_LoadDependency(shfolderdllnames, &shfolder_dll, shfolderfuncs);
                mydocsdir[0] = 0;
-               if (qSHGetFolderPath && qSHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir) == S_OK)
+               if (qSHGetFolderPath && qSHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, 0, mydocsdirw) == S_OK)
                {
+                       narrow(mydocsdirw, mydocsdir);
                        dpsnprintf(userdir, userdirsize, "%s/My Games/%s/", mydocsdir, gameuserdirname);
                        break;
                }