#include "quakedef.h"
-#include <stdlib.h>
-#include <string.h>
#include <limits.h>
#include <fcntl.h>
#include "fs.h"
+// use syscalls instead of f* functions
+#define FS_USESYSCALLS
+
+// Win32 requires us to add O_BINARY, but the other OSes don't have it
+#ifdef FS_USESYSCALLS
+# ifndef O_BINARY
+# define O_BINARY 0
+# endif
+#endif
+
/*
struct qfile_s
{
fs_flags_t flags;
+#ifdef FS_USESYSCALLS
+ int stream;
+#else
FILE* stream;
+#endif
size_t length; // file size on disk (PACKED only)
size_t offset; // offset into a package (PACKED only)
size_t position; // current position in the file (PACKED only)
typedef struct pack_s
{
char filename [MAX_OSPATH];
+#ifdef FS_USESYSCALLS
+ int handle;
+#else
FILE *handle;
+#endif
int ignorecase; // PK3 ignores case
int numfiles;
packfile_t *files;
Extract the end of the central directory from a PK3 package
====================
*/
+#ifdef FS_USESYSCALLS
+qboolean PK3_GetEndOfCentralDir (const char *packfile, int packhandle, pk3_endOfCentralDir_t *eocd)
+#else
qboolean PK3_GetEndOfCentralDir (const char *packfile, FILE *packhandle, pk3_endOfCentralDir_t *eocd)
+#endif
{
long filesize, maxsize;
qbyte *buffer, *ptr;
int ind;
// Get the package size
+#ifdef FS_USESYSCALLS
+ filesize = lseek (packhandle, 0, SEEK_END);
+#else
fseek (packhandle, 0, SEEK_END);
- filesize = ftell (packhandle);
+ filesize = ftell(packhandle);
+#endif
if (filesize < ZIP_END_CDIR_SIZE)
return false;
else
maxsize = ZIP_MAX_COMMENTS_SIZE + ZIP_END_CDIR_SIZE;
buffer = Mem_Alloc (tempmempool, maxsize);
+#ifdef FS_USESYSCALLS
+ lseek (packhandle, filesize - maxsize, SEEK_SET);
+ if (read (packhandle, buffer, maxsize) != (ssize_t) maxsize)
+#else
fseek (packhandle, filesize - maxsize, SEEK_SET);
- if (fread (buffer, 1, maxsize, packhandle) != (unsigned long) maxsize)
+ if (fread (buffer, 1, maxsize, packhandle) != (size_t) maxsize)
+#endif
{
Mem_Free (buffer);
return false;
// Load the central directory in memory
central_dir = Mem_Alloc (tempmempool, eocd->cdir_size);
+#ifdef FS_USESYSCALLS
+ lseek (pack->handle, eocd->cdir_offset, SEEK_SET);
+ read (pack->handle, central_dir, eocd->cdir_size);
+#else
fseek (pack->handle, eocd->cdir_offset, SEEK_SET);
fread (central_dir, 1, eocd->cdir_size, pack->handle);
+#endif
// Extract the files properties
// The parsing is done "by hand" because some fields have variable sizes and
*/
pack_t *FS_LoadPackPK3 (const char *packfile)
{
+#ifdef FS_USESYSCALLS
+ int packhandle;
+#else
FILE *packhandle;
+#endif
pk3_endOfCentralDir_t eocd;
pack_t *pack;
int real_nb_files;
+#ifdef FS_USESYSCALLS
+ packhandle = open (packfile, O_RDONLY | O_BINARY);
+ if (packhandle < 0)
+ return NULL;
+#else
packhandle = fopen (packfile, "rb");
if (!packhandle)
return NULL;
+#endif
if (! PK3_GetEndOfCentralDir (packfile, packhandle, &eocd))
Sys_Error ("%s is not a PK3 file", packfile);
// We only need to do this test if MAX_FILES_IN_PACK is lesser than 65535
// since eocd.nbentries is an unsigned 16 bits integer
- #if MAX_FILES_IN_PACK < 65535
+#if MAX_FILES_IN_PACK < 65535
if (eocd.nbentries > MAX_FILES_IN_PACK)
Sys_Error ("%s contains too many files (%hu)", packfile, eocd.nbentries);
- #endif
+#endif
// Create a package structure in memory
pack = Mem_Alloc (pak_mempool, sizeof (pack_t));
strlcpy (pack->filename, packfile, sizeof (pack->filename));
pack->handle = packhandle;
pack->numfiles = eocd.nbentries;
- pack->mempool = Mem_AllocPool (packfile);
+ pack->mempool = Mem_AllocPool (packfile, 0, NULL);
pack->files = Mem_Alloc (pack->mempool, eocd.nbentries * sizeof(packfile_t));
pack->next = packlist;
packlist = pack;
return;
// Load the local file description
+#ifdef FS_USESYSCALLS
+ lseek (pack->handle, file->offset, SEEK_SET);
+ count = read (pack->handle, buffer, ZIP_LOCAL_CHUNK_BASE_SIZE);
+#else
fseek (pack->handle, file->offset, SEEK_SET);
count = fread (buffer, 1, ZIP_LOCAL_CHUNK_BASE_SIZE, pack->handle);
+#endif
if (count != ZIP_LOCAL_CHUNK_BASE_SIZE || BuffBigLong (buffer) != ZIP_DATA_HEADER)
Sys_Error ("Can't retrieve file %s in package %s", file->name, pack->filename);
size_t realsize, file_flags_t flags)
{
int (*strcmp_funct) (const char* str1, const char* str2);
- size_t left, right, middle;
- int diff;
+ int left, right, middle;
packfile_t *file;
strcmp_funct = pack->ignorecase ? strcasecmp : strcmp;
// Look for the slot we should put that file into (binary search)
left = 0;
- right = pack->numfiles;
- while (left != right)
+ right = pack->numfiles - 1;
+ while (left <= right)
{
- middle = (left + right - 1) / 2;
+ int diff;
+
+ middle = (left + right) / 2;
diff = strcmp_funct (pack->files[middle].name, name);
// If we found the file, there's a problem
if (!diff)
- Sys_Error ("Package %s contains several time the file %s\n",
+ Sys_Error ("Package %s contains the file %s several times\n",
pack->filename, name);
// If we're too far in the list
if (diff > 0)
- right = middle;
+ right = middle - 1;
else
left = middle + 1;
}
{
dpackheader_t header;
int i, numpackfiles;
+#ifdef FS_USESYSCALLS
+ int packhandle;
+#else
FILE *packhandle;
+#endif
pack_t *pack;
dpackfile_t *info; // temporary alloc, allowing huge pack directories
+#ifdef FS_USESYSCALLS
+ packhandle = open (packfile, O_RDONLY | O_BINARY);
+ if (packhandle < 0)
+ return NULL;
+ read (packhandle, (void *)&header, sizeof(header));
+#else
packhandle = fopen (packfile, "rb");
if (!packhandle)
return NULL;
-
fread ((void *)&header, 1, sizeof(header), packhandle);
+#endif
if (memcmp(header.id, "PACK", 4))
Sys_Error ("%s is not a packfile", packfile);
header.dirofs = LittleLong (header.dirofs);
strlcpy (pack->filename, packfile, sizeof (pack->filename));
pack->handle = packhandle;
pack->numfiles = 0;
- pack->mempool = Mem_AllocPool(packfile);
+ pack->mempool = Mem_AllocPool(packfile, 0, NULL);
pack->files = Mem_Alloc(pack->mempool, numpackfiles * sizeof(packfile_t));
pack->next = packlist;
packlist = pack;
info = Mem_Alloc(tempmempool, sizeof(*info) * numpackfiles);
+#ifdef FS_USESYSCALLS
+ lseek (packhandle, header.dirofs, SEEK_SET);
+ read (packhandle, (void *)info, header.dirlen);
+#else
fseek (packhandle, header.dirofs, SEEK_SET);
fread ((void *)info, 1, header.dirlen, packhandle);
+#endif
// parse the directory
for (i = 0;i < numpackfiles;i++)
strlcpy (fs_gamedir, dir, sizeof (fs_gamedir));
-#ifndef AKVERSION
- // add the directory to the search path
- search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
- strlcpy (search->filename, dir, sizeof (search->filename));
- search->next = fs_searchpaths;
- fs_searchpaths = search;
-#endif
-
list = listdirectory(dir);
// add any PAK package in the directory
}
freedirectory(list);
-// Unpacked files have the priority over packed files if AKVERSION is defined
-#ifdef AKVERSION
- // add the directory to the search path
+ // Add the directory to the search path
+ // (unpacked files have the priority over packed files)
search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
strlcpy (search->filename, dir, sizeof (search->filename));
search->next = fs_searchpaths;
fs_searchpaths = search;
-#endif
}
int i;
searchpath_t *search;
- fs_mempool = Mem_AllocPool("file management");
- pak_mempool = Mem_AllocPool("paks");
+ fs_mempool = Mem_AllocPool("file management", 0, NULL);
+ pak_mempool = Mem_AllocPool("paks", 0, NULL);
Cvar_RegisterVariable (&scr_screenshot_name);
// -basedir <path>
// Overrides the system supplied base directory (under GAMENAME)
+// COMMANDLINEOPTION: Filesystem: -basedir <path> chooses what base directory the game data is in, inside this there should be a data directory for the game (for example id1)
i = COM_CheckParm ("-basedir");
if (i && i < com_argc-1)
{
// -path <dir or packfile> [<dir or packfile>] ...
// Fully specifies the exact search path, overriding the generated one
+// COMMANDLINEOPTION: Filesystem: -path <path ..> specifies the full search path manually, overriding the generated one, example: -path c:\quake\id1 c:\quake\pak0.pak c:\quake\pak1.pak (not recommended)
i = COM_CheckParm ("-path");
if (i)
{
return;
}
- switch(gamemode)
- {
- case GAME_NORMAL:
- Cvar_SetQuick (&scr_screenshot_name, "dp");
- break;
- case GAME_HIPNOTIC:
- Cvar_SetQuick (&scr_screenshot_name, "hipnotic");
- break;
- case GAME_ROGUE:
- Cvar_SetQuick (&scr_screenshot_name, "rogue");
- break;
- case GAME_NEHAHRA:
- Cvar_SetQuick (&scr_screenshot_name, "nehahra");
- break;
- case GAME_NEXUIZ:
- Cvar_SetQuick (&scr_screenshot_name, "nexuiz");
- break;
- case GAME_TRANSFUSION:
- Cvar_SetQuick (&scr_screenshot_name, "transfusion");
- break;
- case GAME_GOODVSBAD2:
- Cvar_SetQuick (&scr_screenshot_name, "gvb2");
- break;
- case GAME_TEU:
- Cvar_SetQuick (&scr_screenshot_name, "teu");
- break;
- case GAME_BATTLEMECH:
- Cvar_SetQuick (&scr_screenshot_name, "battlemech");
- break;
- case GAME_ZYMOTIC:
- Cvar_SetQuick (&scr_screenshot_name, "zymotic");
- break;
- case GAME_FNIGGIUM:
- Cvar_SetQuick (&scr_screenshot_name, "fniggium");
- break;
- case GAME_SETHERAL:
- Cvar_SetQuick (&scr_screenshot_name, "setheral");
- break;
- case GAME_SOM:
- Cvar_SetQuick (&scr_screenshot_name, "som");
- break;
- case GAME_TENEBRAE:
- Cvar_SetQuick (&scr_screenshot_name, "tenebrae");
- break;
- default:
- Cvar_SetQuick (&scr_screenshot_name, "dp");
- break;
- }
-
// start up with GAMENAME by default (id1)
strlcpy (com_modname, GAMENAME, sizeof (com_modname));
FS_AddGameDirectory (va("%s/"GAMENAME, fs_basedir));
+ Cvar_SetQuick (&scr_screenshot_name, gamescreenshotname);
// add the game-specific path, if any
if (gamedirname[0])
// -game <gamedir>
// Adds basedir/gamedir as an override game
- i = COM_CheckParm ("-game");
- if (i && i < com_argc-1)
+ // LordHavoc: now supports multiple -game directories
+ for (i = 1;i < com_argc;i++)
{
- fs_modified = true;
- strlcpy (com_modname, com_argv[i+1], sizeof (com_modname));
- FS_AddGameDirectory (va("%s/%s", fs_basedir, com_argv[i+1]));
- Cvar_SetQuick (&scr_screenshot_name, com_modname);
+ if (!com_argv[i])
+ continue;
+ if (!strcmp (com_argv[i], "-game") && i < com_argc-1)
+ {
+ i++;
+ fs_modified = true;
+ strlcpy (com_modname, com_argv[i], sizeof (com_modname));
+ FS_AddGameDirectory (va("%s/%s", fs_basedir, com_argv[i]));
+ Cvar_SetQuick (&scr_screenshot_name, com_modname);
+ }
}
}
file = Mem_Alloc (fs_mempool, sizeof (*file));
memset (file, 0, sizeof (*file));
+#ifdef FS_USESYSCALLS
+ if (strchr(mode, 'r'))
+ file->stream = open (filepath, O_RDONLY | O_BINARY);
+ else if (strchr(mode, 'w'))
+ file->stream = open (filepath, O_WRONLY | O_BINARY | O_CREAT | O_TRUNC, 0666);
+ else if (strchr(mode, 'a'))
+ file->stream = open (filepath, O_RDWR | O_BINARY | O_CREAT | O_APPEND, 0666);
+ else
+ file->stream = -1;
+ if (file->stream < 0)
+ {
+ Mem_Free (file);
+ return NULL;
+ }
+#else
file->stream = fopen (filepath, mode);
if (!file->stream)
{
Mem_Free (file);
return NULL;
}
+#endif
return file;
}
if (offs < 0 || len < 0)
{
// We set fs_filesize here for normal files
+#ifdef FS_USESYSCALLS
+ fs_filesize = lseek (file->stream, 0, SEEK_END);
+ lseek (file->stream, 0, SEEK_SET);
+#else
fseek (file->stream, 0, SEEK_END);
fs_filesize = ftell (file->stream);
fseek (file->stream, 0, SEEK_SET);
+#endif
}
// Packed file
else
{
+#ifdef FS_USESYSCALLS
+ lseek (file->stream, offs, SEEK_SET);
+#else
fseek (file->stream, offs, SEEK_SET);
+#endif
file->flags |= FS_FLAG_PACKED;
file->length = len;
{
searchpath_t *search;
pack_t *pak;
- int (*strcmp_funct) (const char* str1, const char* str2);
// search through the path, one element at a time
for (search = fs_searchpaths;search;search = search->next)
// is the element a pak file?
if (search->pack)
{
- size_t left, right, middle;
+ int (*strcmp_funct) (const char* str1, const char* str2);
+ int left, right, middle;
pak = search->pack;
strcmp_funct = pak->ignorecase ? strcasecmp : strcmp;
// Look for the file (binary search)
left = 0;
- right = pak->numfiles;
- while (left != right)
+ right = pak->numfiles - 1;
+ while (left <= right)
{
int diff;
- middle = (left + right - 1) / 2;
+ middle = (left + right) / 2;
diff = strcmp_funct (pak->files[middle].name, name);
// Found it
// If we're too far in the list
if (diff > 0)
- right = middle;
+ right = middle - 1;
else
left = middle + 1;
}
*/
int FS_Close (qfile_t* file)
{
+#ifdef FS_USESYSCALLS
+ if (close (file->stream))
+#else
if (fclose (file->stream))
+#endif
return EOF;
if (file->z)
*/
size_t FS_Write (qfile_t* file, const void* data, size_t datasize)
{
+#ifdef FS_USESYSCALLS
+ return write (file->stream, data, datasize);
+#else
return fwrite (data, 1, datasize, file->stream);
+#endif
}
// Quick path for unpacked files
if (! (file->flags & FS_FLAG_PACKED))
+#ifdef FS_USESYSCALLS
+ return read (file->stream, buffer, buffersize);
+#else
return fread (buffer, 1, buffersize, file->stream);
+#endif
// If the file isn't compressed
if (! (file->flags & FS_FLAG_DEFLATED))
if (buffersize > count)
buffersize = count;
+#ifdef FS_USESYSCALLS
+ nb = read (file->stream, buffer, buffersize);
+#else
nb = fread (buffer, 1, buffersize, file->stream);
+#endif
file->position += nb;
return nb;
remain = file->length - ztk->in_position;
count = (remain > sizeof (ztk->input)) ? sizeof (ztk->input) : remain;
+#ifdef FS_USESYSCALLS
+ read (file->stream, ztk->input, count);
+#else
fread (ztk->input, 1, count, file->stream);
+#endif
// Update indexes and counters
ztk->in_ind = 0;
*/
int FS_Flush (qfile_t* file)
{
+#ifdef FS_USESYSCALLS
+ return 0;
+#else
return fflush (file->stream);
+#endif
}
va_list args;
va_start (args, format);
- result = vfprintf (file->stream, format, args);
+ result = FS_VPrintf(file, format, args);
va_end (args);
return result;
*/
int FS_VPrintf(qfile_t* file, const char* format, va_list ap)
{
+#ifdef FS_USESYSCALLS
+{
+ int len;
+ char tempstring[1024];
+ len = vsnprintf (tempstring, sizeof(tempstring), format, ap);
+ if (len >= sizeof(tempstring))
+ {
+ int result;
+ char *temp = Mem_Alloc(tempmempool, len + 1);
+ len = vsnprintf (temp, len + 1, format, ap);
+ result = write (file->stream, temp, len);
+ Mem_Free(temp);
+ return result;
+ }
+ else
+ return write (file->stream, tempstring, len);
+}
+#else
return vfprintf (file->stream, format, ap);
+#endif
}
{
// Quick path for unpacked files
if (! (file->flags & FS_FLAG_PACKED))
+#ifdef FS_USESYSCALLS
+ return lseek (file->stream, offset, whence);
+#else
return fseek (file->stream, offset, whence);
+#endif
// Seeking in compressed files is more a hack than anything else,
// but we need to support it, so here it is.
ztk->out_max = 0;
ztk->out_position = 0;
file->position = 0;
+#ifdef FS_USESYSCALLS
+ lseek (file->stream, file->offset, SEEK_SET);
+#else
fseek (file->stream, file->offset, SEEK_SET);
+#endif
// Reset the Zlib stream
ztk->zstream.next_in = ztk->input;
if (offset < 0 || offset > (long) file->length)
return -1;
+#ifdef FS_USESYSCALLS
+ if (lseek (file->stream, file->offset + offset, SEEK_SET) == -1)
+ return -1;
+#else
if (fseek (file->stream, file->offset + offset, SEEK_SET) == -1)
return -1;
+#endif
file->position = offset;
return 0;
}
if (file->flags & FS_FLAG_PACKED)
return file->position;
+#ifdef FS_USESYSCALLS
+ return lseek (file->stream, 0, SEEK_CUR);
+#else
return ftell (file->stream);
+#endif
}
size_t ind;
// Quick path for unpacked files
+#ifndef FS_USESYSCALLS
if (! (file->flags & FS_FLAG_PACKED))
return fgets (buffer, buffersize, file->stream);
+#endif
for (ind = 0; ind < (size_t) buffersize - 1; ind++)
{
Extract a line from a file
====================
*/
+// FIXME: remove this function?
int FS_Eof (qfile_t* file)
{
if (file->flags & FS_FLAG_PACKED)
return (file->position == file->length);
}
+#ifdef FS_USESYSCALLS
+ Sys_Error("FS_Eof: not implemented using syscalls\n");
+ return false;
+#else
return feof (file->stream);
+#endif
}