//equivalent to the NULL value of the given data type, that is, the empty
//string, 0, or '0 0 0'. However, when automatic cvar creation took place, a
//warning is printed to the game console.
+//NOTE: to prevent an ambiguity with float names for vector types, autocvar
+//names MUST NOT end with _x, _y or _z!
//DP_QC_CHANGEPITCH
//idea: id Software