seta hud_contents_water_color "0.4 0.3 0.3"
seta hud_shownames 1 "draw names and health/armor of nearby players"
-seta hud_shownames_enemies 2 "1 = draw names of enemies you point at, 2 = draw names of all enemies in view"
-seta hud_shownames_status 2 "1 = draw health/armor status of teammates, 2 = same as 1, but draw health/armor icons with a question mark on enemies in teamgames"
-seta hud_shownames_height 15 "height of icons"
+seta hud_shownames_enemies 2 "1 = draw names of enemies you point at (TODO), 2 = draw names of all enemies in view"
+seta hud_shownames_status 1 "1 = draw health/armor status of teammates"
+seta hud_shownames_statusbar_height 4 "height of status bar"
seta hud_shownames_aspect 8 "aspect ratio of total drawing area per name"
-seta hud_shownames_fontsize 13 "font size"
+seta hud_shownames_fontsize 12 "font size"
seta hud_shownames_decolorize 1 "1 = decolorize name in team games, 2 = decolorize always"
seta hud_shownames_alpha 0.7 "alpha"
seta hud_shownames_resize 1 "enable resizing of the names, then the size cvars will correspond to the maximum size"
seta hud_shownames_maxdistance 2500 "alpha/size is 0 at this distance"
seta hud_shownames_antioverlap 1 "if two tags get too close to each other, fade out the one further away from you"
seta hud_shownames_antioverlap_distance 125 "2d distance to other tag after which to fade out"
+seta hud_shownames_offset 52 "offset (along z-axis) tag from player origin by this many units"
// scoreboard
seta scoreboard_columns default