]> git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/cl_weaponsystem.qc
Don't apply the same effect in two places of the code unnecessarily
[voretournament/voretournament.git] / data / qcsrc / server / cl_weaponsystem.qc
index 9decb8c170e12794050d540085b0b427bbb11889..ad316595c39e61bfa60fa606e555fe6a4a0c84ec 100644 (file)
@@ -276,6 +276,9 @@ float CL_ExteriorWeaponentity_CustomizeEntityForClient()
                self.effects |= EF_NODEPTHTEST;\r
        else\r
                self.effects &~= EF_NODEPTHTEST;\r
+       if(cvar("g_fullbrightplayers"))\r
+               self.effects |= EF_FULLBRIGHT;\r
+\r
        if not(self.owner.stat_eaten)\r
                setmodel(self, strcat("models/weapons/v_", self.owner.weaponname, ".md3"));\r
        else if(cvar("g_vore_neighborprey_distance") && other.predator == self.owner.predator && !(chase || other.classname == "observer"))\r