LoadPlayerSounds(strcat(self.model, ".sounds"), 0);\r
}\r
\r
-void GlobalSound(string sample, float chan, float voicetype)\r
+void GlobalSound(string sample, float chan, float voicetype, float vol)\r
{\r
float n;\r
float tauntrand;\r
oldself = self;\r
self = player;\r
sample = self.samplefield;\r
- GlobalSound(sample, chan, voicetype);\r
+ GlobalSound(sample, chan, voicetype, VOL_BASEVOICE);\r
self = oldself;\r
}\r
\r