* 17: throw weapon\r
* 18: next weapon according to sbar_hudselector 1 list\r
* 19: previous weapon according to sbar_hudselector 1 list\r
+ * 20: reload if needed\r
*\r
* 30 to 39: create waypoints\r
* 47: clear personal waypoints\r
case 19:\r
W_PreviousWeapon (1);\r
break;\r
+ case 20:\r
+ W_TriggerReload ();\r
+ break;\r
}\r
}\r
else\r