]> git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/effects-low.cfg
Actually, make ground impact particle amount depend on player size too
[voretournament/voretournament.git] / data / effects-low.cfg
index f616aae15d7b80951e6507197a9d9c98290cd036..5fd255fd4c4b337f4b40836a1f1d1deebcd22a58 100644 (file)
@@ -1,4 +1,5 @@
 cl_decals 1\r
+cl_decals_models 0\r
 cl_decals_time 2\r
 cl_particles_quality 0.2\r
 cl_particles_rain 0\r
@@ -10,14 +11,14 @@ mod_q3bsp_nolightmaps 1
 r_bloom 0\r
 r_coronas 1\r
 hud_postprocessing_maxbluralpha 0\r
-hud_powerup 0\r
+hud_cartoon 0\r
+hud_saturation 0\r
 r_depthfirst 0\r
 r_drawdecals_drawdistance 200\r
 r_drawparticles_drawdistance 500\r
 r_glsl_deluxemapping 0\r
 r_glsl_offsetmapping 0\r
 r_glsl_offsetmapping_reliefmapping 0\r
-r_hdr 0\r
 r_motionblur 0\r
 r_picmipworld 1\r
 r_shadow_gloss 0\r