r_mipskins 1\r
r_shadow_realtime_world_lightmaps 1\r
r_shadow_shadowmapping 1\r
+r_shadow_deferred 1\r
seta r_ambient 4\r
cl_decals_fadetime 1\r
cl_decals_time 2\r
seta hud_damage_pain_threshold_pulsating_min 0.6 "minimum value when calculating the pulse: max(pulsating_min, fabs(sin(PI * time / period))"\r
seta hud_damage_pain_threshold_pulsating_period 0.8 "one pulse every X seconds"\r
\r
-seta hud_cartoon 0 "cartoon effect, reverses when you own a powerup, default is 1.5"\r
-seta hud_cartoon_tolerance 0.15 "where to apply the cartoon effect between bright and dark areas"\r
+seta hud_powerup 0 "cartoon effect, reverses when you own a powerup, default is 1.5"\r
+seta hud_powerup_tolerance 0.15 "where to apply the cartoon effect between bright and dark areas"\r
\r
seta hud_saturation_armor 0 "saturation changes based on the amount of armor you have"\r
seta hud_saturation_death 0 "black and white vision when dead"\r