set g_pickup_respawntimejitter_powerup 10\r
set g_pickup_respawntimejitter_weapon 0\r
set g_pickup_respawntimejitter_ammo 0\r
+\r
+set g_balance_healthsmall_swallow_speed_fill 2 "how long it takes to swallow a player, 0 is instant"\r
+set g_balance_vore_swallow_speed_decrease 0.5 "how fast the swallow progress decreases, when the predator is no longer swallowing"\r
// }}}\r
\r
// {{{ regen/rot\r
set g_balance_vore_load_pred_speedcap 800 "when a predator is going faster than this (at full stomach capacity), their prey is squeezed out of them"\r
set g_balance_vore_load_prey_mass 30 "prey mass, influenced by player size"\r
set g_balance_vore_swallow_range 140 "distance below which you can swallow another player when facing them"\r
-set g_balance_vore_swallow_speed_fill 2.5 "how long it takes to swallow a player, 0 is instant"\r
-set g_balance_vore_swallow_speed_fill_scalediff 0.5 "fill rate depends on predator size compared to prey size by this amount"\r
+set g_balance_vore_swallow_speed_fill_player 2 "how long it takes to swallow a player, 0 is instant"\r
+set g_balance_vore_swallow_speed_fill_item 0.01 "how long it takes to swallow a health item, 0 is instant"\r
+set g_balance_vore_swallow_speed_fill_scalediff_player 0.5 "fill rate depends on predator size compared to prey size by this amount"\r
+set g_balance_vore_swallow_speed_fill_scalediff_item 0.75 "fill rate depends on predator health compared to item health by this amount"\r
set g_balance_vore_swallow_speed_fill_stomachload 1 "fill rate is influenced by the prey's stomach load by this amount"\r
set g_balance_vore_swallow_speed_decrease 0.5 "how fast the swallow progress decreases, when the predator is no longer swallowing"\r
set g_balance_vore_swallow_speed_cutspd_prey 1 "prey movement slows down by this amount the closer they are to being swallowed"\r
set g_balance_vore_swallow_speed_cutspd_pred 0.5 "predator movement slows down by this amount the closer they are to finishing swallowing"\r
-set g_balance_vore_swallow_speed 1 "how long it takes to swallow a player"\r
set g_balance_vore_swallow_dropweapon 0.6 "probability of dropping your weapon when swallowed. 0 = never and 1 = always, does not apply to team mates"\r
set g_balance_vore_swallow_predator_punchangle 10 "your view gets tilted by this amount when swallowing someone"\r
set g_balance_vore_swallow_predator_punchangle_item 8 "your view gets tilted by this amount when swallowing an item"\r