# ADD BASE BSC32 /nologo\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386\r
-# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib sdl.lib sdlmain.lib /nologo /subsystem:console /LARGEADDRESSAWARE /machine:I386 /libpath:"SDL/lib"\r
+# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /machine:I386\r
+# ADD LINK32 ws2_32.lib sdl.lib sdlmain.lib user32.lib /nologo /subsystem:console /LARGEADDRESSAWARE /machine:I386 /libpath:"SDL/lib"\r
# SUBTRACT LINK32 /pdb:none\r
\r
!ELSEIF "$(CFG)" == "darkplaces-sdl - Win32 Debug"\r
# ADD BASE BSC32 /nologo\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept\r
-# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib sdl.lib sdlmain.lib /nologo /subsystem:console /LARGEADDRESSAWARE /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"Debug-SDL/darkplaces-sdl-debug.exe" /pdbtype:sept /libpath:"SDL/lib"\r
+# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept\r
+# ADD LINK32 ws2_32.lib sdl.lib sdlmain.lib user32.lib /nologo /subsystem:console /LARGEADDRESSAWARE /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"Debug-SDL/darkplaces-sdl-debug.exe" /pdbtype:sept /libpath:"SDL/lib"\r
# SUBTRACT LINK32 /pdb:none\r
\r
!ENDIF \r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\cl_dyntexture.c\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\cl_gecko.c\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\cl_input.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\r_light.c\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\r_lightning.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\snd_modplug.c\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\snd_ogg.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\cl_dyntexture.h\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\cl_gecko.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\cl_screen.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\r_light.h\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\r_modules.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\snd_modplug.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\snd_ogg.h\r
# End Source File\r
# Begin Source File\r