CL_SetInfo("playermodel", var->string, true, false, false, false);
else if (!strcmp(var->name, "_cl_name"))
CL_SetInfo("name", var->string, true, false, false, false);
+ else if (!strcmp(var->name, "rcon_secure"))
+ {
+ // whenever rcon_secure is changed to 0, clear rcon_password for
+ // security reasons (prevents a send-rcon-password-as-plaintext
+ // attack based on NQ protocol session takeover and svc_stufftext)
+ if(!var->integer)
+ Cvar_Set("rcon_password", "");
+ }
+ else if (!strcmp(var->name, "net_slist_favorites"))
+ NetConn_UpdateFavorites();
}
}