]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - csprogs.c
fixed view location bugs in csqc; it was reading the player entity's render.origin...
[xonotic/darkplaces.git] / csprogs.c
index 9974dd9eba30001e3876dd86e788228c0d064380..b77940cbab089670fc59dfa59966929d2a2ed0d0 100644 (file)
--- a/csprogs.c
+++ b/csprogs.c
@@ -132,7 +132,7 @@ static void CSQC_SetGlobals (void)
                prog->globals.client->input_buttons = csqc_buttons;
                VectorSet(prog->globals.client->input_movevalues, cl.cmd.forwardmove, cl.cmd.sidemove, cl.cmd.upmove);
                //VectorCopy(cl.movement_origin, csqc_origin);
-               VectorCopy(cl.entities[cl.viewentity].render.origin, csqc_origin);
+               Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, csqc_origin);
                VectorCopy(csqc_origin, prog->globals.client->pmove_org);
                prog->globals.client->maxclients = cl.maxclients;
                //VectorCopy(cl.movement_velocity, prog->globals.client->pmove_vel);
@@ -234,17 +234,15 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed)
                Matrix4x4_CreateFromQuakeEntity(&matrix2, ed->fields.client->origin[0], ed->fields.client->origin[1], ed->fields.client->origin[2], angles[0], angles[1], angles[2], e->render.scale);
        }
 
-       // concat the matrices to make the entity relative to its tag
-       Matrix4x4_Concat(&e->render.matrix, &tagmatrix, &matrix2);
-       // make the other useful stuff
-       Matrix4x4_Invert_Simple(&e->render.inversematrix, &e->render.matrix);
-       CL_BoundingBoxForEntity(&e->render);
-
        // FIXME: csqc has frame1/frame2/frame1time/frame2time/lerpfrac but this implementation's cl_entvars_t lacks those fields
        e->render.frame1 = e->render.frame = ed->fields.client->frame;
        e->render.frame1time = e->render.frame2time = 0;
        e->render.framelerp = 0;
-       R_LerpAnimation(&e->render);
+
+       // concat the matrices to make the entity relative to its tag
+       Matrix4x4_Concat(&e->render.matrix, &tagmatrix, &matrix2);
+       // make the other useful stuff
+       CL_UpdateRenderEntity(&e->render);
 
        i = 0;
        if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_renderflags)) && val->_float)
@@ -357,7 +355,6 @@ void CL_VM_Parse_StuffCmd (const char *msg)
        if(msg[2] == 'q')
        if(msg[3] == 'c')
        {
-               Cvar_SetQuick(&csqc_progcrc, "0");
                csqc_progcrc.flags = 0;
                Cmd_ExecuteString (msg, src_command);
                csqc_progcrc.flags = CVAR_READONLY;
@@ -484,33 +481,42 @@ void Cmd_ClearCsqcFuncs (void);
 
 void CL_VM_Init (void)
 {
+       unsigned char *csprogsdata;
+       fs_offset_t csprogsdatasize;
+       unsigned int csprogsdatacrc;
        entity_t *ent;
 
        csqc_loaded = false;
        memset(cl.csqc_model_precache, 0, sizeof(cl.csqc_model_precache));
        memset(&cl.csqc_vidvars, true, sizeof(csqc_vidvars_t));
 
-       if(!FS_FileExists(csqc_progname.string))
+       // if the server is not requesting a csprogs, then we're done here
+       if (!csqc_progcrc.integer)
+               return;
+
+       // see if there is a csprogs.dat installed, and if so, set the csqc_progcrc accordingly, this will be sent to connecting clients to tell them to only load a matching csprogs.dat file
+       csprogsdatacrc = 0;
+       csprogsdata = FS_LoadFile(csqc_progname.string, tempmempool, true, &csprogsdatasize);
+       if (csprogsdata)
        {
-               if(!sv.active && csqc_progcrc.integer)
+               csprogsdatacrc = CRC_Block(csprogsdata, csprogsdatasize);
+               Mem_Free(csprogsdata);
+               if(csprogsdatacrc != (unsigned short)csqc_progcrc.integer && !sv.active && !cls.demoplayback)
                {
-                       Con_Printf("CL_VM_Init: server requires CSQC, but \"%s\" wasn't found\n", csqc_progname.string);
+                       Con_Printf("^1Your %s is not the same version as the server (CRC is %i but should be %i)\n", csqc_progname.string, prog->filecrc, csqc_progcrc.integer);
+                       PRVM_ResetProg();
                        CL_Disconnect();
+                       return;
                }
-               return;
        }
        else
        {
-               if (developer.integer < 100)
-               {
-                       Con_DPrintf("CL_VM_Init: CSQC is broken, and is not being loaded because developer is less than 100.\n");
-                       return;
-               }
-               if(!sv.active && !csqc_progcrc.integer) //[515]: because cheaters may use csqc while server didn't allowed it !
+               if(!sv.active && csqc_progcrc.integer)
                {
-                       Con_Printf("CL_VM_Init: server didn't sent CSQC crc, so CSQC is disabled\n");
-                       return;
+                       Con_Printf("CL_VM_Init: server requires CSQC, but \"%s\" wasn't found\n", csqc_progname.string);
+                       CL_Disconnect();
                }
+               return;
        }
 
        PRVM_Begin;
@@ -543,10 +549,7 @@ void CL_VM_Init (void)
        }
 
        if(prog->loaded)
-       {
-               Cvar_SetValueQuick(&csqc_progcrc, prog->filecrc);
                Con_Printf("CSQC ^5loaded (crc=%i)\n", csqc_progcrc.integer);
-       }
        else
        {
                CL_VM_Error("CSQC ^2failed to load\n");
@@ -582,12 +585,10 @@ void CL_VM_Init (void)
        // entire entity array was cleared, so just fill in a few fields
        ent->state_current.active = true;
        ent->render.model = cl.worldmodel = cl.model_precache[1];
-       ent->render.scale = 1; // some of the renderer still relies on scale
        ent->render.alpha = 1;
        ent->render.flags = RENDER_SHADOW | RENDER_LIGHT;
        Matrix4x4_CreateFromQuakeEntity(&ent->render.matrix, 0, 0, 0, 0, 0, 0, 1);
-       Matrix4x4_Invert_Simple(&ent->render.inversematrix, &ent->render.matrix);
-       CL_BoundingBoxForEntity(&ent->render);
+       CL_UpdateRenderEntity(&ent->render);
 }
 
 void CL_VM_ShutDown (void)