]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - csprogs.c
allow control over User-Agent:
[xonotic/darkplaces.git] / csprogs.c
index 289f678c197f6280dbc04a9afcfbcd2c6798fd0e..7faa88772e0f86a74ed9a9de99b4acf2c224e3f4 100644 (file)
--- a/csprogs.c
+++ b/csprogs.c
@@ -357,6 +357,15 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum)
        if (renderflags & RF_USETRANSPARENTOFFSET)
                entrender->transparent_offset = PRVM_clientglobalfloat(transparent_offset);
 
+       // model light
+       if (renderflags & RF_MODELLIGHT)
+       {
+               if (PRVM_clientedictvector(ed, modellight_ambient)) VectorCopy(PRVM_clientedictvector(ed, modellight_ambient), entrender->modellight_ambient); else VectorClear(entrender->modellight_ambient);
+               if (PRVM_clientedictvector(ed, modellight_diffuse)) VectorCopy(PRVM_clientedictvector(ed, modellight_diffuse), entrender->modellight_diffuse); else VectorClear(entrender->modellight_diffuse);
+               if (PRVM_clientedictvector(ed, modellight_dir))     VectorCopy(PRVM_clientedictvector(ed, modellight_dir), entrender->modellight_lightdir);    else VectorClear(entrender->modellight_lightdir);
+               entrender->flags |= RENDER_CUSTOMIZEDMODELLIGHT;
+       }
+
        if(renderflags)
        {
                if(renderflags & RF_VIEWMODEL) entrender->flags |= RENDER_VIEWMODEL | RENDER_NODEPTHTEST;
@@ -364,6 +373,7 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum)
                if(renderflags & RF_WORLDOBJECT) entrender->flags |= RENDER_WORLDOBJECT;
                if(renderflags & RF_DEPTHHACK) entrender->flags |= RENDER_NODEPTHTEST;
                if(renderflags & RF_ADDITIVE) entrender->flags |= RENDER_ADDITIVE;
+               if(renderflags & RF_DYNAMICMODELLIGHT) entrender->flags |= RENDER_DYNAMICMODELLIGHT;
        }
 
        c = (int)PRVM_clientedictfloat(ed, colormap);
@@ -400,23 +410,13 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum)
                entrender->flags |= RENDER_ADDITIVE;
        if (entrender->effects & EF_DOUBLESIDED)
                entrender->flags |= RENDER_DOUBLESIDED;
+       if (entrender->effects & EF_DYNAMICMODELLIGHT)
+               entrender->flags |= RENDER_DYNAMICMODELLIGHT;
 
        // make the other useful stuff
        memcpy(entrender->framegroupblend, ed->priv.server->framegroupblend, sizeof(ed->priv.server->framegroupblend));
        CL_UpdateRenderEntity(entrender);
 
-       // model light
-       if (renderflags & RF_MODELLIGHT)
-       {
-               if(PRVM_clientedictvector(ed, modellight_ambient)) VectorCopy(PRVM_clientedictvector(ed, modellight_ambient), entrender->modellight_ambient);
-               if(PRVM_clientedictvector(ed, modellight_diffuse)) VectorCopy(PRVM_clientedictvector(ed, modellight_diffuse), entrender->modellight_diffuse);
-               if(PRVM_clientedictvector(ed, modellight_dir))     Matrix4x4_Transform3x3(&entrender->matrix, PRVM_clientedictvector(ed, modellight_dir), entrender->modellight_lightdir);
-               if (VectorLength2(entrender->modellight_lightdir) == 0)
-                       VectorSet(entrender->modellight_lightdir, 0, 0, 1); // have to set SOME valid vector here
-               VectorNormalize(entrender->modellight_lightdir);
-               entrender->flags |= RENDER_CUSTOMIZEDMODELLIGHT;
-       }
-
        // override animation data with full control
        memcpy(entrender->frameblend, ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend));
        if (ed->priv.server->skeleton.relativetransforms)