seta crosshair 16
seta crosshair_enabled 1 // main toggle for enabling/disabling crosshair rendering, used mostly just for the menu... 1 = with per-weapon crosshairs, 2 = custom crosshair
seta crosshair_color "0.6 0.8 1"
-seta crosshair_alpha 0.75
-seta crosshair_size 0.3
+seta crosshair_alpha 0.8
+seta crosshair_size 0.4
// crosshair dot settings
seta crosshair_dot 0
seta crosshair_dot_alpha 1
-seta crosshair_dot_size 0.600000
+seta crosshair_dot_size 0.6
seta crosshair_dot_color "1 0 0"
seta crosshair_dot_color_custom 1 "use a custom color for the crosshair dot"
// hit testing/tracing for special effects for the crosshair
set g_trueaim_minrange 44 "TrueAim minimum range (TrueAim adjusts shots so they hit the crosshair point even though the gun is not at the screen center)"
-seta crosshair_hittest 1 "do a crosshair hit evaluation; also, the crosshair is scaled by the given number when aiming at an enemy, and blurred when aiming at a team mate"
+seta crosshair_hittest 1 "do a crosshair hit evaluation, applying effects from the _blur, _scale, and _showipact cvars"
seta crosshair_hittest_blur 1 "blur the crosshair if the shot is obstructed"
+seta crosshair_hittest_scale 1.25 "enlarge crosshair if aiming at an enemy, shrink crosshair if shot is obstructed or aiming at a teammate"
seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed"
// change color based on special case
seta crosshair_color_special_rainbow_delay 0.1
seta crosshair_color_special_rainbow_brightness 20 "color brightness of the random crosshair colors"
-
-// ===============================
-// Per weapon crosshair settings
-// ===============================
-// main settings
+// per-weapon crosshairs
seta crosshair_per_weapon 1 "when 1, each gun will display a different crosshair"
-// per weapon settings
-seta crosshair_laser "" "crosshair to display when wielding the laser"
-seta crosshair_laser_color "1 0.35 0.2" "crosshair color to display when wielding the laser"
-seta crosshair_laser_alpha 0.75 "crosshair alpha value to display when wielding the laser"
-seta crosshair_laser_size 0.4 "crosshair size when wielding the laser"
-seta crosshair_shotgun "" "crosshair to display when wielding the shotgun"
-seta crosshair_shotgun_color "0.7 0.7 0.7" "crosshair color to display when wielding the shotgun"
-seta crosshair_shotgun_alpha 1.1 "crosshair alpha value to display when wielding the shotgun"
-seta crosshair_shotgun_size 0.65 "crosshair size when wielding the shotgun"
-seta crosshair_uzi "" "crosshair to display when wielding the machinegun"
-seta crosshair_uzi_color "0.4 0.9 0.35" "crosshair color to display when wielding the machinegun"
-seta crosshair_uzi_alpha 0.9 "crosshair alpha value to display when wielding the machinegun"
-seta crosshair_uzi_size 0.6 "crosshair size when wielding the machinegun"
-seta crosshair_grenadelauncher "" "crosshair to display when wielding the mortar"
-seta crosshair_grenadelauncher_color "1 0.15 0" "crosshair color to display when wielding the mortar"
-seta crosshair_grenadelauncher_alpha 1.15 "crosshair alpha value to display when wielding the mortar"
-seta crosshair_grenadelauncher_size 0.7 "crosshair size when wielding the mortar"
-seta crosshair_minelayer "" "crosshair to display when wielding the mortar"
-seta crosshair_minelayer_color "0.75 0.75 0" "crosshair color to display when wielding the mortar"
-seta crosshair_minelayer_alpha 1.15 "crosshair alpha value to display when wielding the mortar"
-seta crosshair_minelayer_size 0.9 "crosshair size when wielding the mortar"
-seta crosshair_electro "" "crosshair to display when wielding the electro"
-seta crosshair_electro_color "0.35 0.5 1" "crosshair color to display when wielding the electro"
-seta crosshair_electro_alpha 1 "crosshair alpha value to display when wielding the electro"
-seta crosshair_electro_size 0.5 "crosshair size when wielding the electro"
-seta crosshair_crylink "" "crosshair to display when wielding the crylink"
-seta crosshair_crylink_color "0.85 0.25 1" "crosshair color to display when wielding the crylink"
-seta crosshair_crylink_alpha 0.85 "crosshair alpha value to display when wielding the crylink"
-seta crosshair_crylink_size 0.4 "crosshair size when wielding the crylink"
-seta crosshair_nex "" "crosshair to display when wielding the nex gun"
-seta crosshair_nex_color "0 0.9 1" "crosshair color to display when wielding the nex gun"
-seta crosshair_nex_alpha 0.85 "crosshair alpha value to display when wielding the nex gun"
-seta crosshair_nex_size 0.65 "crosshair size when wielding the nex gun"
-seta crosshair_hagar "" "crosshair to display when wielding the hagar"
-seta crosshair_hagar_color "0.85 0.5 0.35" "crosshair color to display when wielding the hagar"
-seta crosshair_hagar_alpha 1 "crosshair alpha value to display when wielding the hagar"
-seta crosshair_hagar_size 0.8 "crosshair size when wielding the hagar"
-seta crosshair_rocketlauncher "" "crosshair to display when wielding the rocketlauncher"
-seta crosshair_rocketlauncher_color "1 0.75 0.2" "crosshair color to display when wielding the rocketlauncher"
-seta crosshair_rocketlauncher_alpha 1 "crosshair alpha value to display when wielding the rocketlauncher"
-seta crosshair_rocketlauncher_size 0.5875 "crosshair size when wielding the rocketlauncher"
-seta crosshair_porto "" "crosshair to display when wielding the porto"
-seta crosshair_porto_color "0.5 1 0.5" "crosshair color to display when wielding the porto"
-seta crosshair_porto_alpha 0.85 "crosshair alpha value to display when wielding the porto"
-seta crosshair_porto_size 0.6 "crosshair size when wielding the porto"
-seta crosshair_minstanex "" "crosshair to display when wielding the minstanex gun"
-seta crosshair_minstanex_color "0.65 0.65 1" "crosshair color to display when wielding the minstanex gun"
-seta crosshair_minstanex_alpha 1 "crosshair alpha value to display when wielding the minstanex gun"
-seta crosshair_minstanex_size 0.4 "crosshair size when wielding the minstanex gun"
-seta crosshair_hook "" "crosshair to display when wielding the hook"
-seta crosshair_hook_color "0.65 1 0.85" "crosshair color to display when wielding the hook"
-seta crosshair_hook_alpha 0.85 "crosshair alpha value to display when wielding the hook"
-seta crosshair_hook_size 0.5 "crosshair size when wielding the hook"
-seta crosshair_hlac "" "crosshair to display when wielding the H.L.A.C"
-seta crosshair_hlac_color "1 0.65 0.2" "crosshair color to display when wielding the H.L.A.C."
-seta crosshair_hlac_alpha 1 "crosshair alpha value to display when wielding the H.L.A.C."
-seta crosshair_hlac_size 0.6 "crosshair size when wielding the H.L.A.C."
-seta crosshair_seeker "" "crosshair to display when wielding the TAG Seeker"
-seta crosshair_seeker_color "1 0.35 0.35" "crosshair color to display when wielding the TAG seeker"
-seta crosshair_seeker_alpha 0.9 "crosshair alpha value to display when wielding the TAG seeker"
-seta crosshair_seeker_size 0.8 "crosshair size when wielding the TAG seeker"
-seta crosshair_rifle "" "crosshair to display when wielding the rifle"
-seta crosshair_rifle_color "0.85 0.5 0.25" "crosshair color to display when wielding the rifle"
-seta crosshair_rifle_alpha 1 "crosshair alpha value to display when wielding the rifle"
-seta crosshair_rifle_size 0.5 "crosshair size when wielding the rifle"
-seta crosshair_tuba "" "crosshair to display when wielding the tuba"
-seta crosshair_tuba_color "0.85 0.5 0.25" "crosshair color to display when wielding the tuba"
-seta crosshair_tuba_alpha 1 "crosshair alpha value to display when wielding the tuba"
-seta crosshair_tuba_size 1 "crosshair size when wielding the tuba"
-seta crosshair_fireball "" "crosshair to display when wielding the fireball"
-seta crosshair_fireball_color "0.2 1.0 0.2" "crosshair color to display when wielding the fireball"
-seta crosshair_fireball_alpha 1 "crosshair alpha value to display when wielding the fireball"
-seta crosshair_fireball_size 1 "crosshair size when wielding the fireball"
+// side-scrolling crosshair
+seta crosshair_2d 54 "selects crosshair to use in side-scrolling mode (\"\" uses regular crosshair and 0 is none)"
+
+// third person chase-camera crosshair
+seta crosshair_chase 1 "adjust the crosshair while in third person mode to where the shot will actually hit"
+seta crosshair_chase_playeralpha 0.25 "opacity of the player while they obstruct the view when crosshair_chase is enabled, can be a value between 0 and 1"
// =========================
// Crosshair ring settings
// =========================
-// ring around crosshair, used for various purposes (such as indicating bullets left in clip, nex charge)
-seta crosshair_ring 1 "main cvar to enable or disable normal crosshair rings"
+// ring around crosshair, used for various purposes (such as indicating bullets left in clip, vortex charge)
+seta crosshair_ring 1 "enable normal crosshair rings"
seta crosshair_ring_inner 0 "allow inner rings to be drawn too"
seta crosshair_ring_size 2 "ring size"
seta crosshair_ring_alpha 0.2 "ring alpha"
-// nexgun ring
-seta crosshair_ring_nex 1 "draw a ring showing the current charge of the nexgun"
-seta crosshair_ring_nex_alpha 0.15
-seta crosshair_ring_nex_inner_alpha 0.15
-seta crosshair_ring_nex_inner_color_red 0.8
-seta crosshair_ring_nex_inner_color_green 0
-seta crosshair_ring_nex_inner_color_blue 0
-seta crosshair_ring_nex_currentcharge_scale 30
-seta crosshair_ring_nex_currentcharge_movingavg_rate 0.05
+// vortex ring // WEAPONTODO: Make this part of the crosshair line in REGISTER_WEAPON
+seta crosshair_ring_vortex 1 "draw a ring showing the current charge of the vortex"
+seta crosshair_ring_vortex_alpha 0.15
+seta crosshair_ring_vortex_inner_alpha 0.15
+seta crosshair_ring_vortex_inner_color_red 0.8
+seta crosshair_ring_vortex_inner_color_green 0
+seta crosshair_ring_vortex_inner_color_blue 0
+seta crosshair_ring_vortex_currentcharge_scale 30
+seta crosshair_ring_vortex_currentcharge_movingavg_rate 0.05
// minelayer ring
-seta crosshair_ring_minelayer 1
+seta crosshair_ring_minelayer 1 "draw a ring showing the current amount of layed mines"
seta crosshair_ring_minelayer_alpha 0.15
// hagar ring
-seta crosshair_ring_hagar 1
+seta crosshair_ring_hagar 1 "draw a ring showing the current charge of the hagar"
seta crosshair_ring_hagar_alpha 0.15
+// arc ring
+seta crosshair_ring_arc 1 "draw a ring showing arc's overheating"
+seta crosshair_ring_arc_hot_color "1 0 0"
+seta crosshair_ring_arc_cold_alpha 0.2
+seta crosshair_ring_arc_hot_alpha 0.5
+
// reload ring
-seta crosshair_ring_reload 1 "main cvar to enable or disable ammo crosshair rings"
+seta crosshair_ring_reload 1 "enable ammo crosshair rings"
seta crosshair_ring_reload_size 2.5 "reload ring size"
seta crosshair_ring_reload_alpha 0.2 "reload ring alpha"