#ifdef WIN32
# define strcasecmp _stricmp
# define strncasecmp _strnicmp
+#else
+#include "strings.h"
#endif
// Create our own define for Mac OS X
# define MACOSX
#endif
-#ifdef SUNOS
-#include <sys/file.h> ///< Needed for FNDELAY
-#endif
//============================================================================
int COM_ParseToken_VM_Tokenize(const char **datapointer, qboolean returnnewline);
int COM_ParseToken_Console(const char **datapointer);
-extern int com_argc;
-extern const char **com_argv;
-extern int com_selffd;
-
int COM_CheckParm (const char *parm);
void COM_Init (void);
void COM_Shutdown (void);
GAME_STRAPBOMB, // added by motorsep for Urre
GAME_MOONHELM,
GAME_VORETOURNAMENT,
+ GAME_DOOMBRINGER, // added by Cloudwalk for kristus
GAME_WRATH,
GAME_COUNT
}
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
+float Com_CalcRoll (const vec3_t angles, const vec3_t velocity, const vec_t angleval, const vec_t velocityval);
+
#endif