//#347 void() runstandardplayerphysics (EXT_CSQC)
static void VM_CL_runplayerphysics (prvm_prog_t *prog)
{
+ cl_clientmovement_state_t s;
+ prvm_edict_t *ent;
+
+ VM_SAFEPARMCOUNT(1, VM_CL_runplayerphysics);
+
+ ent = PRVM_G_EDICT(OFS_PARM0);
+ VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
+ VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
+ VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
+ VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
+ s.onground = 0; // ???
+ s.crouched = 0; // ???
+ s.watertype = 0; // ???
+ s.waterlevel = 0; // ???
+ s.waterjumptime = 0; // ???
+ VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
+ s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
+ s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
+ s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
+ s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
+ s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
+ s.cmd.canjump = 1; // ???
+ s.cmd.jump = (s.cmd.buttons & 2) != 0;
+ s.cmd.crouch = (s.cmd.buttons & 16) != 0;
+
+ CL_ClientMovement_PlayerMove(&s);
+
+ VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
+ VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
}
//#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)