#include "csprogs.h"
#include "libcurl.h"
#include "utf8lib.h"
+#include "menu.h"
-char *svc_strings[128] =
+const char *svc_strings[128] =
{
"svc_bad",
"svc_nop",
"svc_pointparticles1", // 62 // [short] effectnum [vector] start, same as svc_pointparticles except velocity is zero and count is 1
};
-char *qw_svc_strings[128] =
+const char *qw_svc_strings[128] =
{
"qw_svc_bad", // 0
"qw_svc_nop", // 1
// check memory integrity
Mem_CheckSentinelsGlobal();
+ // make menu know
+ MR_NewMap();
+
// load the csqc now
if (cl.loadcsqc)
{
// finished loading sounds
}
- if(gamemode == GAME_NEXUIZ)
+ if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
Cvar_SetValueQuick(&cl_serverextension_download, false);
- // in Nexuiz, the built in download protocol is kinda broken (misses lots
+ // in Nexuiz/Xonotic, the built in download protocol is kinda broken (misses lots
// of dependencies) anyway, and can mess around with the game directory;
// until this is fixed, only support pk3 downloads via curl, and turn off
// individual file downloads other than for CSQC
- // on the other end of the download protocol, GAME_NEXUIZ enforces writing
+ // on the other end of the download protocol, GAME_NEXUIZ/GAME_XONOTIC enforces writing
// to dlcache only
// idea: support download of pk3 files using this protocol later
// save to disk only if we don't already have it
// (this is mainly for playing back demos)
existingcrc = FS_CRCFile(cls.qw_downloadname, &existingsize);
- if (existingsize || gamemode == GAME_NEXUIZ || !strcmp(cls.qw_downloadname, csqc_progname.string))
- // let csprogs ALWAYS go to dlcache, to prevent "viral csprogs"; also, never put files outside dlcache for Nexuiz
+ if (existingsize || gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC || !strcmp(cls.qw_downloadname, csqc_progname.string))
+ // let csprogs ALWAYS go to dlcache, to prevent "viral csprogs"; also, never put files outside dlcache for Nexuiz/Xonotic
{
if ((int)existingsize != size || existingcrc != crc)
{
effectindex = (unsigned short)MSG_ReadShort();
MSG_ReadVector(start, cls.protocol);
MSG_ReadVector(end, cls.protocol);
- CL_ParticleEffect(effectindex, VectorDistance(start, end), start, end, vec3_origin, vec3_origin, entityindex > 0 ? cl.entities + entityindex : NULL, 0);
+ CL_ParticleEffect(effectindex, 1, start, end, vec3_origin, vec3_origin, entityindex > 0 ? cl.entities + entityindex : NULL, 0);
}
void CL_ParsePointParticles(void)
int i;
protocolversion_t protocol;
unsigned char cmdlog[32];
- char *cmdlogname[32], *temp;
+ const char *cmdlogname[32], *temp;
int cmdindex, cmdcount = 0;
qboolean qwplayerupdatereceived;
qboolean strip_pqc;