]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
fixed view location bugs in csqc; it was reading the player entity's render.origin...
[xonotic/darkplaces.git] / cl_parse.c
index ae542bae3a90e54eb31d2af34d0e9dfda9d51caa..b1cf5c21809f8df7b0745c27da024a166ff5067b 100644 (file)
@@ -315,13 +315,13 @@ void CL_ParseEntityLump(char *entdata)
        data = entdata;
        if (!data)
                return;
-       if (!COM_ParseToken(&data, false))
+       if (!COM_ParseTokenConsole(&data))
                return; // error
        if (com_token[0] != '{')
                return; // error
        while (1)
        {
-               if (!COM_ParseToken(&data, false))
+               if (!COM_ParseTokenConsole(&data))
                        return; // error
                if (com_token[0] == '}')
                        break; // end of worldspawn
@@ -331,7 +331,7 @@ void CL_ParseEntityLump(char *entdata)
                        strlcpy (key, com_token, sizeof (key));
                while (key[strlen(key)-1] == ' ') // remove trailing spaces
                        key[strlen(key)-1] = 0;
-               if (!COM_ParseToken(&data, false))
+               if (!COM_ParseTokenConsole(&data))
                        return; // error
                strlcpy (value, com_token, sizeof (value));
                if (!strcmp("sky", key))
@@ -492,7 +492,7 @@ static void QW_CL_RequestNextDownload(void)
                // now that we have a world model, set up the world entity, renderer
                // modules and csqc
                cl.entities[0].render.model = cl.worldmodel = cl.model_precache[1];
-               CL_BoundingBoxForEntity(&cl.entities[0].render);
+               CL_UpdateRenderEntity(&cl.entities[0].render);
 
                R_Modules_NewMap();
 
@@ -1017,7 +1017,8 @@ void CL_ParseServerInfo (void)
 
                // parse player number
                i = MSG_ReadByte();
-               cl.qw_spectator = (i & 128) != 0;
+               // cl.qw_spectator is an unneeded flag, cl.scores[cl.playerentity].qw_spectator works better (it can be updated by the server during the game)
+               //cl.qw_spectator = (i & 128) != 0;
                cl.playerentity = cl.viewentity = (i & 127) + 1;
                cl.scores = (scoreboard_t *)Mem_Alloc(cls.levelmempool, cl.maxclients*sizeof(*cl.scores));
 
@@ -1157,7 +1158,7 @@ void CL_ParseServerInfo (void)
 
                // we now have the worldmodel so we can set up the game world
                cl.entities[0].render.model = cl.worldmodel = cl.model_precache[1];
-               CL_BoundingBoxForEntity(&cl.entities[0].render);
+               CL_UpdateRenderEntity(&cl.entities[0].render);
                R_Modules_NewMap();
        }
 
@@ -1369,7 +1370,6 @@ void CL_ParseClientdata (void)
                cl.stats[STAT_ITEMS] = MSG_ReadLong ();
 
        cl.onground = (bits & SU_ONGROUND) != 0;
-       csqc_onground = cl.onground;    //[515]: cause without this csqc will receive not right value on svc_print =/
        cl.inwater = (bits & SU_INWATER) != 0;
 
        if (cls.protocol == PROTOCOL_DARKPLACES5)
@@ -1412,6 +1412,9 @@ void CL_ParseClientdata (void)
 
        // viewzoom interpolation
        cl.mviewzoom[0] = (float) max(cl.stats[STAT_VIEWZOOM], 2) * (1.0f / 255.0f);
+
+       // force a recalculation of the player prediction
+       cl.movement_replay = true;
 }
 
 /*
@@ -1438,14 +1441,12 @@ void CL_ParseStatic (int large)
        ent->render.skinnum = ent->state_baseline.skin;
        ent->render.effects = ent->state_baseline.effects;
        ent->render.alpha = 1;
-       //ent->render.scale = 1;
 
        //VectorCopy (ent->state_baseline.origin, ent->render.origin);
        //VectorCopy (ent->state_baseline.angles, ent->render.angles);
 
        Matrix4x4_CreateFromQuakeEntity(&ent->render.matrix, ent->state_baseline.origin[0], ent->state_baseline.origin[1], ent->state_baseline.origin[2], ent->state_baseline.angles[0], ent->state_baseline.angles[1], ent->state_baseline.angles[2], 1);
-       Matrix4x4_Invert_Simple(&ent->render.inversematrix, &ent->render.matrix);
-       CL_BoundingBoxForEntity(&ent->render);
+       CL_UpdateRenderEntity(&ent->render);
 
        // This is definitely cheating...
        if (ent->render.model == NULL)
@@ -2043,6 +2044,133 @@ void CL_ParseTempEntity(void)
        }
 }
 
+// look for anything interesting like player IP addresses or ping reports
+qboolean CL_ExaminePrintString(const char *text)
+{
+       const char *t;
+       if (!strcmp(text, "Client ping times:\n"))
+       {
+               cl.parsingtextmode = CL_PARSETEXTMODE_PING;
+               for(cl.parsingtextplayerindex = 0; cl.parsingtextplayerindex < cl.maxclients && !cl.scores[cl.parsingtextplayerindex].name[0]; cl.parsingtextplayerindex++)
+                       ;
+               if (cl.parsingtextplayerindex >= cl.maxclients) // should never happen, since the client itself should be in cl.scores
+               {
+                       Con_Printf("ping reply but empty scoreboard?!?\n");
+                       cl.parsingtextmode = CL_PARSETEXTMODE_NONE;
+                       cl.parsingtextexpectingpingforscores = 0;
+               }
+               cl.parsingtextexpectingpingforscores = cl.parsingtextexpectingpingforscores ? 2 : 0;
+               return !cl.parsingtextexpectingpingforscores;
+       }
+       if (!strncmp(text, "host:    ", 9))
+       {
+               // cl.parsingtextexpectingpingforscores = false; // really?
+               cl.parsingtextmode = CL_PARSETEXTMODE_STATUS;
+               cl.parsingtextplayerindex = 0;
+               return true;
+       }
+       if (cl.parsingtextmode == CL_PARSETEXTMODE_PING)
+       {
+               // if anything goes wrong, we'll assume this is not a ping report
+               qboolean expected = cl.parsingtextexpectingpingforscores;
+               cl.parsingtextexpectingpingforscores = 0;
+               cl.parsingtextmode = CL_PARSETEXTMODE_NONE;
+               t = text;
+               while (*t == ' ')
+                       t++;
+               if ((*t >= '0' && *t <= '9') || *t == '-')
+               {
+                       int ping = atoi(t);
+                       while ((*t >= '0' && *t <= '9') || *t == '-')
+                               t++;
+                       if (*t == ' ')
+                       {
+                               int charindex = 0;
+                               t++;
+                               if(cl.parsingtextplayerindex < cl.maxclients)
+                               {
+                                       for (charindex = 0;cl.scores[cl.parsingtextplayerindex].name[charindex] == t[charindex];charindex++)
+                                               ;
+                                       if (cl.scores[cl.parsingtextplayerindex].name[charindex] == 0 && t[charindex] == '\n')
+                                       {
+                                               cl.scores[cl.parsingtextplayerindex].qw_ping = bound(0, ping, 9999);
+                                               for (cl.parsingtextplayerindex++;cl.parsingtextplayerindex < cl.maxclients && !cl.scores[cl.parsingtextplayerindex].name[0];cl.parsingtextplayerindex++)
+                                                       ;
+                                               //if (cl.parsingtextplayerindex < cl.maxclients) // we could still get unconnecteds!
+                                               {
+                                                       // we parsed a valid ping entry, so expect another to follow
+                                                       cl.parsingtextmode = CL_PARSETEXTMODE_PING;
+                                                       cl.parsingtextexpectingpingforscores = expected;
+                                               }
+                                               return !expected;
+                                       }
+                               }
+                               if (!strncmp(t, "unconnected\n", 12))
+                               {
+                                       // just ignore
+                                       cl.parsingtextmode = CL_PARSETEXTMODE_PING;
+                                       cl.parsingtextexpectingpingforscores = expected;
+                                       return !expected;
+                               }
+                               else
+                                       Con_DPrintf("player names '%s' and '%s' didn't match\n", cl.scores[cl.parsingtextplayerindex].name, t);
+                       }
+               }
+       }
+       if (cl.parsingtextmode == CL_PARSETEXTMODE_STATUS)
+       {
+               if (!strncmp(text, "players: ", 9))
+               {
+                       cl.parsingtextmode = CL_PARSETEXTMODE_STATUS_PLAYERID;
+                       cl.parsingtextplayerindex = 0;
+                       return true;
+               }
+               else if (!strstr(text, ": "))
+               {
+                       cl.parsingtextmode = CL_PARSETEXTMODE_NONE; // status report ended
+                       return true;
+               }
+       }
+       if (cl.parsingtextmode == CL_PARSETEXTMODE_STATUS_PLAYERID)
+       {
+               // if anything goes wrong, we'll assume this is not a status report
+               cl.parsingtextmode = CL_PARSETEXTMODE_NONE;
+               if (text[0] == '#' && text[1] >= '0' && text[1] <= '9')
+               {
+                       t = text + 1;
+                       cl.parsingtextplayerindex = atoi(t);
+                       while (*t >= '0' && *t <= '9')
+                               t++;
+                       if (*t == ' ')
+                       {
+                               cl.parsingtextmode = CL_PARSETEXTMODE_STATUS_PLAYERIP;
+                               return true;
+                       }
+               }
+       }
+       if (cl.parsingtextmode == CL_PARSETEXTMODE_STATUS_PLAYERIP)
+       {
+               // if anything goes wrong, we'll assume this is not a status report
+               cl.parsingtextmode = CL_PARSETEXTMODE_NONE;
+               if (text[0] == ' ')
+               {
+                       t = text;
+                       while (*t == ' ')
+                               t++;
+                       // botclient is perfectly valid, but we don't care about bots
+                       if (strcmp(t, "botclient\n"))
+                       {
+                               lhnetaddress_t address;
+                               LHNETADDRESS_FromString(&address, t, 0);
+                               // TODO: log the IP address and player name?
+                       }
+                       cl.parsingtextmode = CL_PARSETEXTMODE_STATUS_PLAYERID;
+                       return true;
+               }
+       }
+       return true;
+}
+
 #define SHOWNET(x) if(cl_shownet.integer==2)Con_Printf("%3i:%s\n", msg_readcount-1, x);
 
 //[515]: csqc
@@ -2093,6 +2221,7 @@ void CL_ParseServerMessage(void)
                cl.mtime[1] = cl.mtime[0];
                cl.mtime[0] = realtime; // qw has no clock
                cl.movement_needupdate = true;
+               cl.onground = false; // since there's no clientdata parsing, clear the onground flag here
                // if true the cl.viewangles are interpolated from cl.mviewangles[]
                // during this frame
                // (makes spectating players much smoother and prevents mouse movement from turning)
@@ -2101,6 +2230,9 @@ void CL_ParseServerMessage(void)
                if (!cls.demoplayback)
                        VectorCopy(cl.mviewangles[0], cl.mviewangles[1]);
 
+               // force a recalculation of the player prediction
+               cl.movement_replay = true;
+
                // slightly kill qw player entities each frame
                for (i = 1;i < cl.maxclients;i++)
                        cl.entities_active[i] = false;
@@ -2144,7 +2276,7 @@ void CL_ParseServerMessage(void)
                                {
                                        char description[32*64], temp[64];
                                        int count;
-                                       strcpy(description, "packet dump: ");
+                                       strlcpy(description, "packet dump: ", sizeof(description));
                                        i = cmdcount - 32;
                                        if (i < 0)
                                                i = 0;
@@ -2178,10 +2310,14 @@ void CL_ParseServerMessage(void)
 
                        case qw_svc_print:
                                i = MSG_ReadByte();
-                               if (i == 3) // chat
-                                       CSQC_AddPrintText(va("\1%s", MSG_ReadString()));        //[515]: csqc
-                               else
-                                       CSQC_AddPrintText(MSG_ReadString());
+                               temp = MSG_ReadString();
+                               if (CL_ExaminePrintString(temp)) // look for anything interesting like player IP addresses or ping reports
+                               {
+                                       if (i == 3) // chat
+                                               CSQC_AddPrintText(va("\1%s", temp));    //[515]: csqc
+                                       else
+                                               CSQC_AddPrintText(temp);
+                               }
                                break;
 
                        case qw_svc_centerprint:
@@ -2263,7 +2399,7 @@ void CL_ParseServerMessage(void)
                                if (i >= cl.maxclients)
                                        Host_Error("CL_ParseServerMessage: svc_updateentertime >= cl.maxclients");
                                // seconds ago
-                               cl.scores[i].qw_entertime = realtime - MSG_ReadFloat();
+                               cl.scores[i].qw_entertime = cl.time - MSG_ReadFloat();
                                break;
 
                        case qw_svc_spawnbaseline:
@@ -2480,7 +2616,7 @@ void CL_ParseServerMessage(void)
                                {
                                        char description[32*64], temp[64];
                                        int count;
-                                       strcpy (description, "packet dump: ");
+                                       strlcpy (description, "packet dump: ", sizeof(description));
                                        i = cmdcount - 32;
                                        if (i < 0)
                                                i = 0;
@@ -2542,7 +2678,9 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case svc_print:
-                               CSQC_AddPrintText(MSG_ReadString());    //[515]: csqc
+                               temp = MSG_ReadString();
+                               if (CL_ExaminePrintString(temp)) // look for anything interesting like player IP addresses or ping reports
+                                       CSQC_AddPrintText(temp);        //[515]: csqc
                                break;
 
                        case svc_centerprint: