]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_main.c
Various cleanup.
[xonotic/darkplaces.git] / cl_main.c
index 50e36e4952137237a186a84400af10f9f9696568..44dc0475f56979517380d74687f26914bf479083 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -1810,12 +1810,7 @@ void CL_RelinkBeams(void)
                        entrender = CL_NewTempEntity (0);
                        if (!entrender)
                                return;
-                       //VectorCopy (org, ent->render.origin);
                        entrender->model = b->model;
-                       //ent->render.effects = EF_FULLBRIGHT;
-                       //ent->render.angles[0] = pitch;
-                       //ent->render.angles[1] = yaw;
-                       //ent->render.angles[2] = rand()%360;
                        Matrix4x4_CreateFromQuakeEntity(&entrender->matrix, org[0], org[1], org[2], -pitch, yaw, lhrandom(0, 360), 1);
                        CL_UpdateRenderEntity(entrender);
                        VectorMA(org, 30, dist, org);
@@ -1887,6 +1882,7 @@ void CSQC_RelinkAllEntities (int drawmask)
        CL_RelinkStaticEntities();
        CL_RelinkBeams();
        CL_RelinkEffects();
+       CL_RelinkLightFlashes();
 
        // link stuff
        if (drawmask & ENTMASK_ENGINE)
@@ -1947,7 +1943,6 @@ void CL_UpdateWorld(void)
                // update the engine-based viewmodel
                CL_UpdateViewModel();
 
-               CL_RelinkLightFlashes();
                CSQC_RelinkAllEntities(ENTMASK_ENGINE | ENTMASK_ENGINEVIEWMODELS);
 
                // decals, particles, and explosions will be updated during rneder