void CL_Gecko_Event_CursorMove( clgecko_t *instance, float x, float y );\r
\r
// returns whether the key/button event was handled or not\r
-qboolean CL_Gecko_Event_Key( clgecko_t *instance, int key, clgecko_buttoneventtype_t eventtype );\r
+qboolean CL_Gecko_Event_Key( clgecko_t *instance, keynum_t key, clgecko_buttoneventtype_t eventtype );\r
\r
void CL_Gecko_Resize( clgecko_t *instance, int width, int height );\r
// get the ratio between gecko instance's size in the texture and the actual texture size..\r