cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius);
}
-dp_model_t *CL_GetModelByIndex(int modelindex)
+model_t *CL_GetModelByIndex(int modelindex)
{
if(!modelindex)
return NULL;
return NULL;
}
-dp_model_t *CL_GetModelFromEdict(prvm_edict_t *ed)
+model_t *CL_GetModelFromEdict(prvm_edict_t *ed)
{
prvm_prog_t *prog = CLVM_prog;
- if (!ed || ed->priv.server->free)
+ if (!ed || ed->free)
return NULL;
return CL_GetModelByIndex((int)PRVM_clientedictfloat(ed, modelindex));
}
if (ent == prog->edicts)
return; // don't add the world
- if (ent->priv.server->free)
+ if (ent->free)
return;
// set the abs box
if (PRVM_clientedictfloat(ent, solid) == SOLID_BSP)
{
- dp_model_t *model = CL_GetModelByIndex( (int)PRVM_clientedictfloat(ent, modelindex) );
+ model_t *model = CL_GetModelByIndex( (int)PRVM_clientedictfloat(ent, modelindex) );
if (model == NULL)
{
Con_Printf("edict %i: SOLID_BSP with invalid modelindex!\n", PRVM_NUM_FOR_EDICT(ent));
VectorCopy(mins, PRVM_clientedictvector(ent, absmin));
VectorCopy(maxs, PRVM_clientedictvector(ent, absmax));
- World_LinkEdict(&cl.world, ent, mins, maxs);
+ World_LinkEdict(&cl.world, ent, mins, maxs, cl_areagrid_link_SOLID_NOT.integer);
}
int CL_GenericHitSuperContentsMask(const prvm_edict_t *passedict)
// matrices to transform into/out of other entity's space
matrix4x4_t matrix, imatrix;
// model of other entity
- dp_model_t *model;
+ model_t *model;
// list of entities to test for collisions
int numtouchedicts;
static prvm_edict_t *touchedicts[MAX_EDICTS];
// debug override to test against everything
if (sv_debugmove.integer)
{
- clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
- clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
+ clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = (vec_t)-999999999;
+ clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = (vec_t)999999999;
}
// if the passedict is world, make it NULL (to avoid two checks each time)
// matrices to transform into/out of other entity's space
matrix4x4_t matrix, imatrix;
// model of other entity
- dp_model_t *model;
+ model_t *model;
// list of entities to test for collisions
int numtouchedicts;
static prvm_edict_t *touchedicts[MAX_EDICTS];
// debug override to test against everything
if (sv_debugmove.integer)
{
- clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
- clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
+ clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = (vec_t)-999999999;
+ clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = (vec_t)999999999;
}
// if the passedict is world, make it NULL (to avoid two checks each time)
// matrices to transform into/out of other entity's space
matrix4x4_t matrix, imatrix;
// model of other entity
- dp_model_t *model;
+ model_t *model;
// list of entities to test for collisions
int numtouchedicts;
static prvm_edict_t *touchedicts[MAX_EDICTS];
// debug override to test against everything
if (sv_debugmove.integer)
{
- clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
- clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
+ clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = (vec_t)-999999999;
+ clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = (vec_t)999999999;
}
// if the passedict is world, make it NULL (to avoid two checks each time)
// matrices to transform into/out of other entity's space
matrix4x4_t matrix, imatrix;
// model of other entity
- dp_model_t *model;
+ model_t *model;
// list of entities to test for collisions
int numtouchedicts;
static prvm_edict_t *touchedicts[MAX_EDICTS];
if (!model)
continue;
// animated models are not suitable for caching
- if ((touch->priv.server->frameblend && (touch->priv.server->frameblend[0].lerp != 1.0 || touch->priv.server->frameblend[0].subframe != 0)) || touch->priv.server->skeleton.relativetransforms)
+ if ((touch->priv.server->frameblend[0].lerp != 1.0 || touch->priv.server->frameblend[0].subframe != 0) || touch->priv.server->skeleton.relativetransforms)
continue;
if (type == MOVE_NOMONSTERS && PRVM_clientedictfloat(touch, solid) != SOLID_BSP)
continue;