cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius);
}
-dp_model_t *CL_GetModelByIndex(int modelindex)
+model_t *CL_GetModelByIndex(int modelindex)
{
if(!modelindex)
return NULL;
return NULL;
}
-dp_model_t *CL_GetModelFromEdict(prvm_edict_t *ed)
+model_t *CL_GetModelFromEdict(prvm_edict_t *ed)
{
prvm_prog_t *prog = CLVM_prog;
if (!ed || ed->priv.server->free)
if (PRVM_clientedictfloat(ent, solid) == SOLID_BSP)
{
- dp_model_t *model = CL_GetModelByIndex( (int)PRVM_clientedictfloat(ent, modelindex) );
+ model_t *model = CL_GetModelByIndex( (int)PRVM_clientedictfloat(ent, modelindex) );
if (model == NULL)
{
Con_Printf("edict %i: SOLID_BSP with invalid modelindex!\n", PRVM_NUM_FOR_EDICT(ent));
CL_Move
==================
*/
-trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
+trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, qbool hitnetworkbrushmodels, qbool hitnetworkplayers, int *hitnetworkentity, qbool hitcsqcentities)
{
prvm_prog_t *prog = CLVM_prog;
int i, bodysupercontents;
// matrices to transform into/out of other entity's space
matrix4x4_t matrix, imatrix;
// model of other entity
- dp_model_t *model;
+ model_t *model;
// list of entities to test for collisions
int numtouchedicts;
static prvm_edict_t *touchedicts[MAX_EDICTS];
// debug override to test against everything
if (sv_debugmove.integer)
{
- clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
- clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
+ clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = (vec_t)-999999999;
+ clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = (vec_t)999999999;
}
// if the passedict is world, make it NULL (to avoid two checks each time)
CL_TraceLine
==================
*/
-trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities, qboolean hitsurfaces)
+trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend, qbool hitnetworkbrushmodels, qbool hitnetworkplayers, int *hitnetworkentity, qbool hitcsqcentities, qbool hitsurfaces)
{
prvm_prog_t *prog = CLVM_prog;
int i, bodysupercontents;
// matrices to transform into/out of other entity's space
matrix4x4_t matrix, imatrix;
// model of other entity
- dp_model_t *model;
+ model_t *model;
// list of entities to test for collisions
int numtouchedicts;
static prvm_edict_t *touchedicts[MAX_EDICTS];
// debug override to test against everything
if (sv_debugmove.integer)
{
- clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
- clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
+ clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = (vec_t)-999999999;
+ clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = (vec_t)999999999;
}
// if the passedict is world, make it NULL (to avoid two checks each time)
return cliptrace;
}
-trace_t CL_TraceLine_FromViewOrigin(int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities, qboolean hitsurfaces)
-{
- vec3_t org, temp, dest;
-
- Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, org);
- VectorSet(temp, 65536, 0, 0);
- Matrix4x4_Transform(&r_refdef.view.matrix, temp, dest);
-
- return CL_TraceLine(org, dest, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities, hitsurfaces);
-
-}
-
/*
==================
CL_Move
==================
*/
-trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
+trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend, qbool hitnetworkbrushmodels, qbool hitnetworkplayers, int *hitnetworkentity, qbool hitcsqcentities)
{
prvm_prog_t *prog = CLVM_prog;
vec3_t hullmins, hullmaxs;
int i, bodysupercontents;
int passedictprog;
- qboolean pointtrace;
+ qbool pointtrace;
prvm_edict_t *traceowner, *touch;
trace_t trace;
// temporary storage because prvm_vec_t may need conversion
// matrices to transform into/out of other entity's space
matrix4x4_t matrix, imatrix;
// model of other entity
- dp_model_t *model;
+ model_t *model;
// list of entities to test for collisions
int numtouchedicts;
static prvm_edict_t *touchedicts[MAX_EDICTS];
// debug override to test against everything
if (sv_debugmove.integer)
{
- clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
- clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
+ clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = (vec_t)-999999999;
+ clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = (vec_t)999999999;
}
// if the passedict is world, make it NULL (to avoid two checks each time)
// matrices to transform into/out of other entity's space
matrix4x4_t matrix, imatrix;
// model of other entity
- dp_model_t *model;
+ model_t *model;
// list of entities to test for collisions
int numtouchedicts;
static prvm_edict_t *touchedicts[MAX_EDICTS];
if (!model)
continue;
// animated models are not suitable for caching
- if ((touch->priv.server->frameblend && (touch->priv.server->frameblend[0].lerp != 1.0 || touch->priv.server->frameblend[0].subframe != 0)) || touch->priv.server->skeleton.relativetransforms)
+ if ((&touch->priv.server->frameblend[0] && (touch->priv.server->frameblend[0].lerp != 1.0 || touch->priv.server->frameblend[0].subframe != 0)) || touch->priv.server->skeleton.relativetransforms)
continue;
if (type == MOVE_NOMONSTERS && PRVM_clientedictfloat(touch, solid) != SOLID_BSP)
continue;