// alias for switching the teamselect menu
-bind f5 menu_showteamselect
+bind F5 menu_showteamselect
-bind f6 team_auto
+bind F6 team_auto
-bind f7 menu_showsandboxtools
-
-bind f9 "cl_cmd hud minigame"
+bind F7 menu_showsandboxtools
+bind F8 "quickmenu"
+bind F9 "cl_cmd hud minigame"
// movement
bind w +forward
bind MWHEELDOWN weapprev
bind r reload
bind BACKSPACE dropweapon
+bind k kill
bind g dropweapon
bind f +use
bind v +button8 // drag object
bind PAUSE pause
bind F9 "cl_cmd hud minigame"
bind F10 menu_showquitdialog
-bind F11 disconnect
+bind F11 menu_showdisconnectdialog
bind F12 screenshot
bind F4 ready
-bind ALT +showaccuracy
// Gamepad defaults. Tested with Logitech Rumblepad 2, I hope similar ones works as well.
bind JOY1 "+crouch"
bind F3 spec
// usercommands. These can be edited and bound by the menu.
-seta "userbind1_press" "say_team quad soon"; seta "userbind1_release" ""; seta "userbind1_description" "team: quad soon"
+seta "userbind1_press" "say_team strength soon"; seta "userbind1_release" ""; seta "userbind1_description" "team: strength soon"
seta "userbind2_press" "say_team free item %x^7 (l:%y^7); g_waypointsprite_team_here_p"; seta "userbind2_release" ""; seta "userbind2_description" "team: free item, icon"
seta "userbind3_press" "say_team took item (l:%l^7); g_waypointsprite_team_here"; seta "userbind3_release" ""; seta "userbind3_description" "team: took item, icon"
seta "userbind4_press" "say_team negative"; seta "userbind4_release" ""; seta "userbind4_description" "team: negative"
seta "userbind9_press" "say_team defending (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_here"; seta "userbind9_release" ""; seta "userbind9_description" "team: defending, icon"
seta "userbind10_press" "say_team roaming (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_here"; seta "userbind10_release" ""; seta "userbind10_description" "team: roaming, icon"
seta "userbind11_press" "say_team attacking (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_here"; seta "userbind11_release" ""; seta "userbind11_description" "team: attacking, icon"
-seta "userbind12_press" "say_team killed flagcarrier (l:%y^7); g_waypointsprite_team_here_p"; seta "userbind12_release" ""; seta "userbind12_description" "team: killed flag, icon"
+seta "userbind12_press" "say_team killed flagcarrier (l:%y^7); g_waypointsprite_team_here_p"; seta "userbind12_release" ""; seta "userbind12_description" "team: killed flagcarrier, icon"
seta "userbind13_press" "say_team dropped flag (l:%d^7); g_waypointsprite_team_here_d"; seta "userbind13_release" ""; seta "userbind13_description" "team: dropped flag, icon"
-seta "userbind14_press" "say_team dropped gun %w^7 (l:%l^7); g_waypointsprite_team_here; wait; dropweapon"; seta "userbind14_release" ""; seta "userbind14_description" "team: drop gun, icon"
+seta "userbind14_press" "say_team dropped weapon %w^7 (l:%l^7); g_waypointsprite_team_here; wait; dropweapon"; seta "userbind14_release" ""; seta "userbind14_description" "team: drop weapon, icon"
// TODO change this to "use" once we can
seta "userbind15_press" "say_team dropped flag/key %w^7 (l:%l^7); g_waypointsprite_team_here; wait; +use"; seta "userbind15_release" "-use"; seta "userbind15_description" "team: drop flag/key, icon"
seta "userbind16_press" "say :-) / nice one"; seta "userbind16_release" ""; seta "userbind16_description" "chat: nice one"
seta "userbind32_press" ""; seta "userbind32_release" ""; seta "userbind32_description" ""
alias _userbind_call "${$1}"
alias +userbind "_userbind_call userbind${1}_press"
-alias -userbind "_userbind_call userbind${1}_release"
\ No newline at end of file
+alias -userbind "_userbind_call userbind${1}_release"