set g_pickup_rockets 25
set g_pickup_rockets_weapon 15
set g_pickup_rockets_max 150
-set g_pickup_cells 25
-set g_pickup_cells_weapon 15
+set g_pickup_cells 30
+set g_pickup_cells_weapon 20
set g_pickup_cells_max 200
set g_pickup_fuel 25
set g_pickup_fuel_weapon 15
// }}}
// {{{ uzi
set g_balance_uzi_first 1
-set g_balance_uzi_first_damage 16
+set g_balance_uzi_first_damage 18
set g_balance_uzi_first_force 35
set g_balance_uzi_first_spread 0.03
set g_balance_uzi_first_refire 0.2
set g_balance_uzi_first_ammo 2
-set g_balance_uzi_sustained_damage 9
+set g_balance_uzi_sustained_damage 10
set g_balance_uzi_sustained_force 7.5
set g_balance_uzi_sustained_spread 0.1
set g_balance_uzi_sustained_refire 0.1
// }}}
// {{{ electro // TODO
set g_balance_electro_lightning 1
-set g_balance_electro_primary_damage 85
+set g_balance_electro_primary_damage 90
set g_balance_electro_primary_edgedamage 0
set g_balance_electro_primary_force 425
set g_balance_electro_primary_force_up 125
set g_balance_crylink_secondary_line_fadetime 2
// }}}
// {{{ nex
-set g_balance_nex_primary_damage 120
+set g_balance_nex_primary_damage 100
set g_balance_nex_primary_force 500
set g_balance_nex_primary_refire 1
set g_balance_nex_primary_animtime 0.75
set g_balance_nex_secondary 1
set g_balance_nex_secondary_charge 1
-set g_balance_nex_secondary_charge_rate 0.15
+set g_balance_nex_secondary_charge_rate 0.1
set g_balance_nex_secondary_damage 0
set g_balance_nex_secondary_force 0
set g_balance_nex_secondary_refire 0
set g_balance_nex_secondary_animtime 0
-set g_balance_nex_secondary_ammo 4
+set g_balance_nex_secondary_ammo 2
set g_balance_nex_secondary_damagefalloff_mindist 0
set g_balance_nex_secondary_damagefalloff_maxdist 0
set g_balance_nex_secondary_damagefalloff_halflife 0
set g_balance_nex_secondary_damagefalloff_forcehalflife 0
set g_balance_nex_charge 1
+set g_balance_nex_charge_mindmg 40
set g_balance_nex_charge_start 0.2
set g_balance_nex_charge_rate 0.05
set g_balance_nex_charge_limit 0.5
set g_balance_rocketlauncher_ammo 3
set g_balance_rocketlauncher_health 0
set g_balance_rocketlauncher_damageforcescale 0
-set g_balance_rocketlauncher_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
+set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
set g_balance_rocketlauncher_guiderate 45 // max degrees per second
set g_balance_rocketlauncher_guideratedelay 0.01 // immediate
set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
set g_balance_campingrifle_primary_headshotaddeddamage 75
set g_balance_campingrifle_primary_spread 0
set g_balance_campingrifle_primary_force 2
-set g_balance_campingrifle_primary_speed 35000
+set g_balance_campingrifle_primary_speed 40000
set g_balance_campingrifle_primary_lifetime 5
set g_balance_campingrifle_primary_refire 1.5
set g_balance_campingrifle_primary_animtime 1.4
set g_balance_campingrifle_primary_ammo 10
-set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
+set g_balance_campingrifle_primary_bulletconstant 110 // 62.2qu
set g_balance_campingrifle_primary_burstcost 0
set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
set g_balance_campingrifle_secondary 1
set g_balance_campingrifle_secondary_headshotaddeddamage 50 // 50 damage only on head
set g_balance_campingrifle_secondary_spread 0
set g_balance_campingrifle_secondary_force 2
-set g_balance_campingrifle_secondary_speed 15000
+set g_balance_campingrifle_secondary_speed 20000
set g_balance_campingrifle_secondary_lifetime 5
set g_balance_campingrifle_secondary_refire 1.5
set g_balance_campingrifle_secondary_animtime 1.4
set g_balance_campingrifle_secondary_ammo 10
-set g_balance_campingrifle_secondary_bulletconstant 130 // 10.3qu
+set g_balance_campingrifle_secondary_bulletconstant 110 // 15.5qu
set g_balance_campingrifle_secondary_burstcost 0
set g_balance_campingrifle_secondary_bullethail 0 // empty magazine on shot
// }}}