]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceXonotic.cfg
nex secondary now charges the "speed circle" :)
[xonotic/xonotic-data.pk3dir.git] / balanceXonotic.cfg
index 5a8bfe9f2dbc8806199485fa876a8d57c63d98c4..02a748d434292a24656020be643fd5756d0802bf 100644 (file)
@@ -423,7 +423,10 @@ set g_balance_nex_primary_damagefalloff_maxdist 4500
 set g_balance_nex_primary_damagefalloff_halflife 2000
 set g_balance_nex_primary_damagefalloff_forcehalflife 2000
 
-set g_balance_nex_secondary 0
+set g_balance_nex_secondary 1
+set g_balance_nex_secondary_charge 1
+set g_balance_nex_secondary_charge_rate 20
+set g_balance_nex_secondary_charge_ammo 20
 set g_balance_nex_secondary_damage 125
 set g_balance_nex_secondary_force -700
 set g_balance_nex_secondary_refire 1
@@ -437,7 +440,7 @@ set g_balance_nex_secondary_damagefalloff_forcehalflife 4000
 set g_balance_nex_velocitydependent_halflife -500
 set g_balance_nex_velocitydependent_minspeed 400
 set g_balance_nex_velocitydependent_maxspeed 1000
-set g_balance_nex_velocitydependent_falloff_factor 0.001
+set g_balance_nex_velocitydependent_falloff_rate 20
 // }}}
 // {{{ minstanex
 set g_balance_minstanex_refire 1.25
@@ -558,32 +561,33 @@ set g_balance_hlac_secondary_ammo 10
 set g_balance_hlac_secondary_shots 6
 // }}}
 // {{{ campingrifle
-set g_balance_campingrifle_magazinecapacity 8
+set g_balance_campingrifle_magazinecapacity 8 // make it pretty much useless in close combat
 set g_balance_campingrifle_reloadtime 2 // matches reload anim
 set g_balance_campingrifle_auto_reload_after_changing_weapons 0
 set g_balance_campingrifle_bursttime 0
-set g_balance_campingrifle_tracer 1
+set g_balance_campingrifle_primary_tracer 1
 set g_balance_campingrifle_primary_damage 75
 set g_balance_campingrifle_primary_headshotaddeddamage 75
 set g_balance_campingrifle_primary_spread 0
 set g_balance_campingrifle_primary_force 2
 set g_balance_campingrifle_primary_speed 35000
 set g_balance_campingrifle_primary_lifetime 5
-set g_balance_campingrifle_primary_refire 1.5 // makes it pretty much useless in close combat
+set g_balance_campingrifle_primary_refire 1.5
 set g_balance_campingrifle_primary_animtime 1.4
 set g_balance_campingrifle_primary_ammo 10
 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
 set g_balance_campingrifle_primary_burstcost 0
 set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
-set g_balance_campingrifle_secondary 0
-set g_balance_campingrifle_secondary_damage 25
-set g_balance_campingrifle_secondary_headshotaddeddamage 25 // 50 damage only on head
-set g_balance_campingrifle_secondary_spread 0.008
-set g_balance_campingrifle_secondary_force 1
-set g_balance_campingrifle_secondary_speed 20000
+set g_balance_campingrifle_secondary 1
+set g_balance_campingrifle_secondary_tracer 0
+set g_balance_campingrifle_secondary_damage 50
+set g_balance_campingrifle_secondary_headshotaddeddamage 50 // 50 damage only on head
+set g_balance_campingrifle_secondary_spread 0
+set g_balance_campingrifle_secondary_force 2
+set g_balance_campingrifle_secondary_speed 30000
 set g_balance_campingrifle_secondary_lifetime 5
-set g_balance_campingrifle_secondary_refire 0.15
-set g_balance_campingrifle_secondary_animtime 0.1
+set g_balance_campingrifle_secondary_refire 1.5
+set g_balance_campingrifle_secondary_animtime 1.4
 set g_balance_campingrifle_secondary_ammo 10
 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu
 set g_balance_campingrifle_secondary_burstcost 0