g_mod_balance Mario
+testing_disable
// {{{ starting gear
set g_balance_health_start 100
set g_warmup_start_ammo_cells 90 "starting values when being in warmup-stage"
set g_warmup_start_ammo_plasma 90 "starting values when being in warmup-stage"
set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage"
+set g_ca_start_health 200
+set g_ca_start_armor 200
+set g_ca_start_ammo_shells 60
+set g_ca_start_ammo_nails 320
+set g_ca_start_ammo_rockets 160
+set g_ca_start_ammo_cells 180
+set g_ca_start_ammo_plasma 180
+set g_ca_start_ammo_fuel 0
+set g_ft_start_health 100
+set g_ft_start_armor 0
+set g_ft_start_ammo_shells 60
+set g_ft_start_ammo_nails 320
+set g_ft_start_ammo_rockets 160
+set g_ft_start_ammo_cells 180
+set g_ft_start_ammo_plasma 180
+set g_ft_start_ammo_fuel 0
set g_lms_start_health 200
set g_lms_start_armor 200
set g_lms_start_ammo_shells 60
set g_pickup_respawntime_weapon 10
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 10
+set g_pickup_respawntime_initial_random 1
set g_pickup_respawntimejitter_short 0
set g_pickup_respawntimejitter_medium 0
set g_pickup_respawntimejitter_long 0
set g_balance_armor_regenstable 100
set g_balance_armor_rotstable 100
set g_balance_armor_limit 200
-set g_balance_armor_blockpercent 0.7
+set g_balance_armor_blockpercent 0.55
set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)"
set g_balance_fuel_regenlinear 0
set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter
set g_balance_falldamage_minspeed 900
set g_balance_falldamage_factor 0.20
set g_balance_falldamage_maxdamage 40
+set g_balance_falldamage_onlyvertical 0
set g_balance_damagepush_speedfactor 2.5
set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
// {{{ powerups
set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken
+set g_balance_powerup_invincible_takeforce 0.33
set g_balance_powerup_invincible_time 30
+set g_balance_powerup_invisibility_alpha 0.15
+set g_balance_powerup_invisibility_time 30
+set g_balance_powerup_speed_attackrate 0.8
+set g_balance_powerup_speed_highspeed 1.5
+set g_balance_powerup_speed_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
+// {{{ hlac
+// hlac projectile settings are supposed to match the blaster, make sure they match when updating the blaster balance
+// }}}
+
exec bal-wep-mario.cfg