} asm_state;
typedef struct {
- char *name; /* name of constant */
- char type; /* type, float, vector, string */
+ char *name;
+ char type; /* type, float, vector, string, function*/
char elem; /* 0=x, 1=y, or 2=Z? */
int offset; /* location in globals */
-} globals;
-VECTOR_MAKE(globals, assembly_constants);
+ bool isconst;
+} asm_sym;
+VECTOR_MAKE(asm_sym, asm_symbols);
/*
* Assembly text processing: this handles the internal collection
* of text to allow parsing and assemblation.
*/
-static char *const asm_getline(size_t *byte, FILE *fp) {
+static char* asm_getline(size_t *byte, FILE *fp) {
char *line = NULL;
size_t read = util_getline(&line, byte, fp);
*byte = read;
}
void asm_close(FILE *fp) {
fclose(fp);
- code_write();
+ code_write("program.dat");
}
void asm_clear() {
size_t i = 0;
- for (; i < assembly_constants_elements; i++)
- mem_d(assembly_constants_data[i].name);
- mem_d(assembly_constants_data);
+ for (; i < asm_symbols_elements; i++)
+ mem_d(asm_symbols_data[i].name);
+ mem_d(asm_symbols_data);
}
/*
*/
void asm_dumps() {
size_t i = 0;
- for (; i < assembly_constants_elements; i++) {
- globals *g = &assembly_constants_data[i];
+ for (; i < asm_symbols_elements; i++) {
+ asm_sym *g = &asm_symbols_data[i];
+ if (!g->isconst) continue;
switch (g->type) {
case TYPE_VECTOR: {
util_debug("ASM", "vector %s %c[%f]\n", g->name,
);
break;
}
+ case TYPE_FUNCTION: {
+ util_debug("ASM", "function %s\n", g->name);
+ }
}
}
}
* are locals.
*/
static GMQCC_INLINE bool asm_parse_type(const char *skip, size_t line, asm_state *state) {
- if (!(strstr(skip, "FLOAT:") == &skip[0]) &&
- (strstr(skip, "VECTOR:") == &skip[0]) &&
- (strstr(skip, "ENTITY:") == &skip[0]) &&
- (strstr(skip, "FIELD:") == &skip[0]) &&
- (strstr(skip, "STRING:") == &skip[0])) return false;
+ if ((strstr(skip, "FLOAT:") != &skip[0]) &&
+ (strstr(skip, "VECTOR:") != &skip[0]) &&
+ (strstr(skip, "ENTITY:") != &skip[0]) &&
+ (strstr(skip, "FIELD:") != &skip[0]) &&
+ (strstr(skip, "STRING:") != &skip[0])) return false;
/* TODO: determine if constant, global, or local */
switch (*skip) {
float val1;
float val2;
float val3;
- globals global;
+ asm_sym sym;
char *find = (char*)skip + 7;
char *name = (char*)skip + 7;
PARSE_ELEMENT(find, val2, { find ++; while (*find == ' ') { find ++; } });
PARSE_ELEMENT(find, val3, { find ++; /* no need to do anything here */ });
#undef PARSE_ELEMENT
- #define BUILD_ELEMENT(X,Y) \
- global.type = TYPE_VECTOR; \
- global.name = util_strdup(name); \
- global.elem = (X); \
- global.offset = code_globals_elements; \
- assembly_constants_add(global); \
+ #define BUILD_ELEMENT(X,Y) \
+ sym.type = TYPE_VECTOR; \
+ sym.name = util_strdup(name); \
+ sym.elem = (X); \
+ sym.offset = code_globals_elements; \
+ asm_symbols_add(sym); \
code_globals_add(FLT2INT(Y))
BUILD_ELEMENT(0, val1);
BUILD_ELEMENT(1, val2);
* internal engine function selection.
*/
static GMQCC_INLINE bool asm_parse_func(const char *skip, size_t line, asm_state *state) {
- if (*state == ASM_FUNCTION && (strstr(skip, "FUNCTION:") == &skip[0]))
+ if (*state == ASM_FUNCTION)
return false;
if (strstr(skip, "FUNCTION:") == &skip[0]) {
- char *copy = util_strsws(skip+10);
- char *name = util_strchp(copy, strchr(copy, '\0'));
+ asm_sym sym;
+ char *look = util_strdup(skip+10);
+ char *copy = look;
+ char *name = NULL;
+ while (*copy == ' ' || *copy == '\t') copy++;
+
+ memset(&sym, 0, sizeof(asm_sym));
+
+ /*
+ * Chop the function name out of the string, this allocates
+ * a new string.
+ */
+ name = util_strchp(copy, strchr(copy, '\0'));
/* TODO: failure system, missing name */
if (!name) {
* to determine this.
*/
if (strchr(name, ',')) {
+ char *find = strchr(name, ',') + 1;
prog_section_function function;
prog_section_def def;
-
- char *find = strchr(name, ',') + 1;
+ memset(&function, 0, sizeof(prog_section_function));
+ memset(&def, 0, sizeof(prog_section_def));
/* skip whitespace */
while (*find == ' ' || *find == '\t')
*/
function.entry = -atoi(find);
function.firstlocal = 0;
+ function.locals = 0;
function.profile = 0;
function.name = code_chars_elements;
function.file = 0;
def.name = code_chars_elements;
code_functions_add(function);
code_defs_add (def);
- code_globals_add (code_chars_elements);
code_chars_put (name, strlen(name));
code_chars_add ('\0');
-
+ sym.type = TYPE_FUNCTION;
+ sym.name = util_strdup(name);
+ sym.offset = function.entry;
+ asm_symbols_add(sym);
+
util_debug("ASM", "added internal function %s to function table\n", name);
/*
* produce a valid constant that would lead to runtime problems.
*/
if (util_strdigit(find))
- printf("found internal function %s, -%d\n", name, atoi(find));
+ util_debug("ASM", "found internal function %s, -%d\n", name, atoi(find));
else
printf("invalid internal function identifier, must be all numeric\n");
* the `#` (pound sign).
*/
int args = 0;
+ int size = 0;
char *find = strchr(name, '#');
char *peek = find;
-
+
/*
* Code structures for filling after determining the correct
* information to add to the code write system.
*/
prog_section_function function;
prog_section_def def;
+ memset(&function, 0, sizeof(prog_section_function));
+ memset(&def, 0, sizeof(prog_section_def));
if (find) {
find ++;
* invalid and shouldn't be allowed. The QuakeC VM only
* allows a maximum of eight arguments.
*/
- if (strlen(find) > 1 || *find == '9') {
+ if (*find == '9') {
printf("invalid number of arguments, must be a valid number from 0-8\n");
mem_d(copy);
mem_d(name);
case '2': args++; case '1': args++;
}
}
+ /*
+ * We need to parse the argument size now by determining
+ * the argument identifer list used after the amount of
+ * arguments.
+ */
+ memset(function.argsize, 0, sizeof(function.argsize));
+ find ++; /* skip the number */
+ while (*find == ' ' || *find == '\t') find++;
+ while (size < args) {
+ switch (*find) {
+ case 'V': case 'v': function.argsize[size]=3; break;
+ case 'S': case 's':
+ case 'F': case 'f':
+ case 'E': case 'e': function.argsize[size]=1; break;
+ case '\0':
+ printf("missing argument identifer, expected %d\n", args);
+ return false;
+ default:
+ printf("error invalid function argument identifier\n");
+ return false;
+ }
+ size++,find++;
+ }
+ while (*find == ' ' || *find == '\t') find++;
+ if (*find != '\0') {
+ printf("too many function argument identifers expected %d\n", args);
+ return false;
+ }
} else {
printf("missing number of argument count in function %s\n", name);
+ return false;
}
- /* terminate name inspot */
- *--peek='\0';
+
+ /*
+ * Now we need to strip the name apart into it's exact size
+ * by working in the peek buffer till we hit the name again.
+ */
+ if (*peek == '#') {
+ peek --; /* '#' */
+ peek --; /* number */
+ }
+ while (*peek == ' ' || *peek == '\t') peek--;
+
+ /*
+ * We're guranteed to be exactly where we need to be in the
+ * peek buffer to null terminate and get our name from name
+ * without any garbage before or after it.
+ */
+ *++peek='\0';
/*
* We got valid function structure information now. Lets add
*/
function.entry = code_statements_elements;
function.firstlocal = 0;
+ function.locals = 0;
function.profile = 0;
function.name = code_chars_elements;
function.file = 0;
def.offset = code_globals_elements;
def.name = code_chars_elements;
code_functions_add(function);
- code_defs_add (def);
- code_globals_add (code_chars_elements);
+ code_globals_add (code_statements_elements);
code_chars_put (name, strlen(name));
code_chars_add ('\0');
+ sym.type = TYPE_FUNCTION;
+ sym.name = util_strdup(name);
+ sym.offset = function.entry;
+ asm_symbols_add(sym);
/* update assembly state */
+
*state = ASM_FUNCTION;
util_debug("ASM", "added context function %s to function table\n", name);
}
-
+
mem_d(copy);
mem_d(name);
return true;
* CALL* is used (depending on the amount of arguments the function
* is expected to take)
*/
- char *c = NULL;
- prog_section_statement s;
- size_t i = 0;
+ enum {
+ EXPECT_FUNCTION = 1,
+ EXPECT_VARIABLE = 2,
+ EXPECT_VALUE = 3
+ };
+ char *c = (char*)skip;
+ size_t i = 0;
+ char expect = 0;
+ prog_section_statement s;
+ memset(&s, 0, sizeof(prog_section_statement));
+
+ /*
+ * statements are only allowed when inside a function body
+ * otherwise the assembly is invalid.
+ */
+ if (*state != ASM_FUNCTION)
+ return false;
+
+ /*
+ * Skip any possible whitespace, it's not wanted we're searching
+ * for an instruction. TODO: recrusive decent parser skip on line
+ * entry instead of pre-op.
+ */
+ while (*skip == ' ' || *skip == '\t')
+ skip++;
+
for (; i < sizeof(asm_instr)/sizeof(*asm_instr); i++) {
/*
* Iterate all possible instructions and check if the selected
* instructure in the input stream `skip` is actually a valid
* instruction.
*/
- if (strstr(skip, asm_instr[i].m) == &skip[0]) {
+ if (!strncmp(skip, asm_instr[i].m, asm_instr[i].l)) {
+
+ /*
+ * We hit the end of a function scope, retarget the state
+ * and add a DONE statement to the statment table.
+ */
+ if (i == AINSTR_END) {
+ s.opcode = i;
+ code_statements_add(s);
+ *state = ASM_NULL;
+ return true;
+ }
+
+ /*
+ * Check the instruction type to see what sort of data
+ * it's expected to have.
+ */
+ if (i >= INSTR_CALL0 && i <= INSTR_CALL8)
+ expect = EXPECT_FUNCTION;
+ else
+ expect = EXPECT_VARIABLE;
+
+ util_debug(
+ "ASM",
+ "found statement %s expecting: `%s` (%ld operand(s))\n",
+ asm_instr[i].m,
+ (expect == EXPECT_FUNCTION)?"function name":(
+ (expect == EXPECT_VARIABLE)?"variable name":(
+ (expect == EXPECT_VALUE ?"value" : "unknown"))),
+ asm_instr[i].o
+ );
/*
* Parse the operands for `i` (the instruction). The order
* of asm_instr is in the order of the menomic encoding so
* Each instruction can have from 0-3 operands; and can
* be used with less or more operands depending on it's
* selected use.
- *
+ *
* DONE for example can use either 0 operands, or 1 (to
* emulate the effect of RETURN)
- */
- default:
- skip += asm_instr[i].l+1;
- /* skip whitespace */
- while (*skip == ' ' || *skip == '\t')
- skip++;
- /*
+ *
* TODO: parse operands correctly figure out what it is
* that the assembly is trying to do, i.e string table
* lookup, function calls etc.
* This needs to have a fall state, we start from the
* end of the string and work backwards.
*/
- case '3':
- s.o3.s1 = 0;
- case '2':
- s.o2.s1 = 0;
- case '1':
- s.o1.s1 = 0;
+ #define OPEATS(X,Y) X##Y
+ #define OPCCAT(X,Y) OPEATS(X,Y)
+ #define OPLOAD(X,Y) \
+ do { \
+ util_debug("ASM", "loading operand data ...\n"); \
+ if (expect == EXPECT_VARIABLE) { \
+ size_t f=0; \
+ for (; f<asm_symbols_elements; f++) { \
+ if (!strncmp(asm_symbols_data[f].name, (Y), strlen(Y)) && \
+ asm_symbols_data[f].type != TYPE_FUNCTION) { \
+ (X)=asm_symbols_data[f].offset; \
+ goto OPCCAT(foundv, __LINE__); \
+ } \
+ } \
+ printf("no variable named %s\n", (Y)); \
+ break; \
+ OPCCAT(foundv,__LINE__) : \
+ printf("operand loaded for %s\n", (Y)); \
+ } else if (expect == EXPECT_FUNCTION) { \
+ /* \
+ * It's a function call not a variable association with an instruction \
+ * these are harder to handle. \
+ */ \
+ size_t f=0; \
+ if (strchr(Y, ' ')) { \
+ *strchr(Y, ' ')='\0'; \
+ } \
+ for (; f<asm_symbols_elements; f++) { \
+ if (!strncmp(asm_symbols_data[f].name, (Y), strlen(Y)) && \
+ asm_symbols_data[f].type == TYPE_FUNCTION) { \
+ (X)=asm_symbols_data[f].offset; \
+ goto OPCCAT(foundf, __LINE__); \
+ } \
+ } \
+ printf("no function named [%s]\n", (Y)); \
+ break; \
+ OPCCAT(foundf,__LINE__) : \
+ printf("operand loaded for [%s]\n", (Y)); \
+ } \
+ } while (0)
+ case 3: { OPLOAD(s.o3.s1,c); break; }
+ case 2: { OPLOAD(s.o2.s1,c); break; }
+ case 1: {
+ while (*c == ' ' || *c == '\t') c++;
+ c += asm_instr[i].l;
+ while (*c == ' ' || *c == '\t') c++;
+ OPLOAD(s.o1.s1, c);
+ break;
+ }
+ #undef OPLOAD
+ #undef OPCCAT
}
/* add the statement now */
code_statements_add(s);
void asm_parse(FILE *fp) {
char *data = NULL;
- char *skip = NULL;
long line = 1; /* current line */
size_t size = 0; /* size of line */
asm_state state = ASM_NULL;
#define asm_end(x) \
do { \
mem_d(data); \
- mem_d(copy); \
- line++; \
+ line ++; \
util_debug("ASM", x); \
} while (0); continue
while ((data = asm_getline (&size, fp)) != NULL) {
- char *copy = util_strsws(data); /* skip whitespace */
- skip = util_strrnl(copy); /* delete newline */
-
- /* parse type */
- if (asm_parse_type(skip, line, &state)) { asm_end("asm_parse_type\n"); }
- /* parse func */
- if (asm_parse_func(skip, line, &state)) { asm_end("asm_parse_func\n"); }
- /* parse stmt */
- if (asm_parse_stmt(skip, line, &state)) { asm_end("asm_parse_stmt\n"); }
-
- /* statement closure */
- if (state == ASM_FUNCTION && (
- (strstr(skip, "DONE") == &skip[0])||
- (strstr(skip, "RETURN") == &skip[0]))) state = ASM_NULL;
-
- /* TODO: everything */
- (void)state;
- asm_end("asm_parse_end\n");
+ char *copy = data;
+ char *skip = copy;
+ while (*copy == ' ' || *copy == '\t') copy++;
+ while (*skip != '\n') skip++;
+ *skip='\0';
+
+ if (asm_parse_type(copy, line, &state)){ asm_end("asm_parse_type\n"); }
+ if (asm_parse_func(copy, line, &state)){ asm_end("asm_parse_func\n"); }
+ if (asm_parse_stmt(copy, line, &state)){ asm_end("asm_parse_stmt\n"); }
+ asm_end("asm_parse_white\n");
}
#undef asm_end
asm_dumps();