]> git.xonotic.org Git - xonotic/xonotic.wiki.git/blobdiff - Wiki.textile
Added entry for community development
[xonotic/xonotic.wiki.git] / Wiki.textile
index 7299215b2ecbf374532f5b4f7df058b24cd3357d..ecf84e76c5a94247ee5c8f80a188c7d6ce308e0c 100644 (file)
@@ -4,32 +4,77 @@ This is a wiki / development system where we can gather information for the futu
 
 h2. Project
 
+* [[Faq|Frequently Asked Questions]] 
 * [[Pr|Public-Relations]] 
 * Our public [[Announcement]] drafts
+** [[Announcement vote]]
+** [[Announcement vote results|Vote results]]
+** [[Announcement script|In-game announcement script]]
 * Check out our [[plan|Project Plan]] so far
 * Notes from brainstorming [[names|ideas for names]]
 * Here is the [[Irclog|IRC Log]] (warning: it's very long)
 * New names for weapons [[NamesWeapons|discussion]]
-
-h2. Misc
-
+* [[Organizational Structure]] (still being defined)
+* [[Roles|Roles and Skills]] of contributing community members
+* [[Repository Access]]
 * [[Xonotic compatibility pack]] a small pk3 that will rebrand a default Nexuiz install
 * [[IRC]] channels
-* "Roadmap to v1":http://dev.xonotic.org/versions/show/3
 * [[Website]] Plannning
+* "Roadmap to v1":http://dev.xonotic.org/versions/show/3
+* [[Community development]] planning
 
 h2. Art & Media 
 
-* [[Concept Art]]
-* How to get an animated mesh from [[Blender to DPM]]
-* We could potentially use "IQM":http://lee.fov120.com/iqm/ (needs testing!)
+* Logo proposals
+** -z- [[Concept Art]]
+** "Dokujisan":http://www.nullgaming.com/stuff/x/
+** "Spaceman":http://leela.org.uk/xonotic/index.htm
+** Morphed "1":http://img688.imageshack.us/img688/2221/xonoticlogo9.jpg "2":http://img708.imageshack.us/img708/8302/xonoticlogo8.jpg "3":http://www.morphed.planetnexuiz.com/xonotich264v3.mp4
+** MirceaKitsune "1b":http://dev.xonotic.org/attachments/download/17/logo_idea_5.jpg "1o":http://dev.xonotic.org/attachments/download/18/logo_idea_7.jpg "2b":http://dev.xonotic.org/attachments/download/20/logo_idea_8.jpg "2o":http://dev.xonotic.org/attachments/download/21/logo_idea_9.jpg "3b":http://dev.xonotic.org/attachments/download/23/logo_idea_10.jpg "3o":http://dev.xonotic.org/attachments/download/24/logo_idea_11.jpg "1-2-3src":http://dev.xonotic.org/attachments/download/22/xonotic_logo1_mirceakitsune_v2.psd
+** "XenoTheBlind":http://xeno.planetnexuiz.com/xeno/xonotic_logo_basic_svg_26.svg
+** _[[Logo vote]]_
+** _[[Logo vote results]]_
+* [[Maps Makeover]]
+* [[2d art]]
+* [[Sound FX and music]]
 
 h2. References
 
-* [[Introduction to QuakeC]]
-* [[democapture|Capturing video clips and using the demo camera]]
-* [[Textures|Textures know-how]]
-* [[Polycounts|Polygon count]] on Weapons and Models
-* [[framegroups|.framegroups]] file (allow self playing animations) know-how 
-* [[dpmodel|How to compile dpm models]]
-* "Q3A Shader Manual":http://toolz.nexuizninjaz.com/shader/
+* Programming
+** [[Introduction to QuakeC]]
+** "DarkPlaces Wiki":http://dpwiki.slipgateconstruct.com/
+** "QuakeC Specifications v1.0":http://www.gamers.org/dEngine/quake/spec/quake-spec34/qc-menu.htm
+** "QuakeC tutorials":http://www.inside3d.com/tutorials.php at inside3d.com
+
+* Modeling
+** [[Textures|Textures know-how]]
+** [[Polycounts|Polygon count]] on Weapons and Models
+** [[framegroups|.framegroups]] file (allow self playing animations) know-how 
+** [[dpmodel|How to compile dpm models]]
+** "Q3A Shader Manual":http://toolz.nexuizninjaz.com/shader/
+** How to get an animated mesh from [[Blender to DPM]]
+** "Inter-Quake Model (IQM) Format":http://lee.fov120.com/iqm/
+** [[Player Model Spec]]
+
+* Texturing
+** Tutorials "1":http://www.cgtextures.com/content.php?action=tutorials
+** "Recovering detailed normals from photo textures":http://www.cgtextures.com/content.php?action=tutorial&name=normalmap
+** "Hard Surface Texture Painting":http://forums.cgsociety.org/showthread.php?t=373024
+** Some "tips":http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445 by _FruitieX_
+
+* Configuration
+** [[democapture|Capturing video clips and using the demo camera]]
+
+
+h2. Editing
+
+In this section you'll find lots of helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping
+
+* [[Coding]] QuakeC, CSQC
+* [[Modeling]]
+* [[Mapping]]
+* [[Git]]
+
+h2. Misc
+
+* [[Forbidden disposable e-mail providers]]