-h1. Relics mutator:
+Relics mutator:
+===============
-The Relics mutator spawns several relics around the map, as items that players can pick up and hold. Each player can carry one relic at a time, and drops it when they die or press the "drop relic" button. If not picked up after some time, a relic will respawn in another location. Each relic grants a special ability to the player carrying it. Currently, there are 16 relics in Xonotic.
+The Relics mutator spawns several relics around the map, as items that players can pick up and hold. Each player can carry one relic at a time, and drops it when they die or press the “drop relic” button. If not picked up after some time, a relic will respawn in another location. Each relic grants a special ability to the player carrying it. Currently, there are 16 relics in Xonotic.
-_NOTE: This mutator is not committed to master yet. To test it, see the branch mirceakitsune/mutator_relics in GIT._
+*NOTE: This mutator is not committed to master yet. To test it, see the branch mirceakitsune/mutator\_relics in GIT.*
-_TODO: Test the mutator intensively and fix any possible remaining issues._
--_TODO 2: Add sounds and particle effects when a relic causes an action._- DONE
-_TODO 3: Remove Runematch, as this mutator will replace it._
-_TODO 4: Teach bots to go for relics, as low priority items._
-_TODO 5: Show the relic you are carrying on the HUD._
+*TODO: Test the mutator intensively and fix any possible remaining issues.*
+~~*TODO 2: Add sounds and particle effects when a relic causes an action.*~~ DONE
+*TODO 3: Remove Runematch, as this mutator will replace it.*
+*TODO 4: Teach bots to go for relics, as low priority items.*
+*TODO 5: Show the relic you are carrying on the HUD.*
-h1. Relic types:
+Relic types:
+============
-*1 - Resistance:* The Resistance relic protects the player carrying it, by making him take less damage. Does not work while you have the Shield powerup.
+**1 - Resistance:** The Resistance relic protects the player carrying it, by making him take less damage. Does not work while you have the Shield powerup.
-*2 - Regeneration:* This relic slowly regenerates the carrier's health. It's not available when normal health regeneration is enabled, and therefore will not spawn by default.
+**2 - Regeneration:** This relic slowly regenerates the carrier’s health. It’s not available when normal health regeneration is enabled, and therefore will not spawn by default.
-*3 - Vampire:* The carrier of this relic is healed based on the damage he deals to his opponent. This relic will not spawn when the vampire mutator is enabled.
+**3 - Vampire:** The carrier of this relic is healed based on the damage he deals to his opponent. This relic will not spawn when the vampire mutator is enabled.
-*4 - Ammo:* Slowly grants ammo of all types to the owner. Except fuel when the fuel_regen item is owned.
+**4 - Ammo:** Slowly grants ammo of all types to the owner. Except fuel when the fuel\_regen item is owned.
-*5 - Damage:* The weapons of those who have this relic do more damage. Does not work while you have the Strength powerup.
+**5 - Damage:** The weapons of those who have this relic do more damage. Does not work while you have the Strength powerup.
-*6 - Splash Damage:* When the holder shoots someone, the damage is transmitted to those around the victim, harming them as well.
-_TODO: Make this relic not affect team mates._
+**6 - Splash Damage:** When the holder shoots someone, the damage is transmitted to those around the victim, harming them as well.
+*TODO: Make this relic not affect team mates.*
-*7 - Firing Speed:* The player's weapons fire faster.
+**7 - Firing Speed:** The player’s weapons fire faster.
-*8 - Disability:* A player shot by the owner of this relic is cursed for several seconds. Curses include: Slower movement, lower jump height, slower firing rate.
--_TODO: Add effects to the players cursed by this relic, such as particles and sounds._- DONE
+**8 - Disability:** A player shot by the owner of this relic is cursed for several seconds. Curses include: Slower movement, lower jump height, slower firing rate.
+~~*TODO: Add effects to the players cursed by this relic, such as particles and sounds.*~~ DONE
-*9 - Team Boost:* Players carrying this relic boost team mates that get close to them. The boost also lasts for a few seconds after they leave the carrier's radius. This relic will only spawn in team games.
--_TODO: Add effects to the players boosted by this relic, such as particles and sounds._- DONE
+**9 - Team Boost:** Players carrying this relic boost team mates that get close to them. The boost also lasts for a few seconds after they leave the carrier’s radius. This relic will only spawn in team games.
+~~*TODO: Add effects to the players boosted by this relic, such as particles and sounds.*~~ DONE
-*10 - Speed:* Owners of this relic can run faster.
+**10 - Speed:** Owners of this relic can run faster.
-*11 - Jump:* Helps the player jump higher.
+**11 - Jump:** Helps the player jump higher.
-*12 - Flight:* Players fly around when they pick up this relic (just like observers)
+**12 - Flight:** Players fly around when they pick up this relic (just like observers)
-*13 - Invisibility:* The player becomes transparent, making him harder to see and hit. This relic will not spawn when the cloaked mutator is enabled.
+**13 - Invisibility:** The player becomes transparent, making him harder to see and hit. This relic will not spawn when the cloaked mutator is enabled.
-*14 - Radioactive:* Those who get too close to the holder of this relic will take damage.
-_TODO: Make this relic not affect team mates._
+**14 - Radioactive:** Those who get too close to the holder of this relic will take damage.
+*TODO: Make this relic not affect team mates.*
-*15 - Resurrection:* If you die while holding this relic, you will be revived with your health to default spawn value. The relic then respawns in a different location. Does not work for suicides.
+**15 - Resurrection:** If you die while holding this relic, you will be revived with your health to default spawn value. The relic then respawns in a different location. Does not work for suicides.
+
+**16 - Vengeance:** When the carrier dies, he causes a big explosion that harms anyone who is close. The relic then respawns in a different location. Does not work for suicides.
+*TODO: Fix explosion particles, which are not showing for some reason.*
-*16 - Vengeance:* When the carrier dies, he causes a big explosion that harms anyone who is close. The relic then respawns in a different location. Does not work for suicides.
-_TODO: Fix explosion particles, which are not showing for some reason._