+++ /dev/null
-NetRadiant
-==========
-
-There is no way around it, lets just jump in and start with netradaint.
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-
-![](comp-netradiant-plainnumbered.png)
-
-### This is Netradaint
-
-- Windows users, yours will be much uglier but should still have the same layout.
-- For linux users the look depends on the theme you chose. ! NOTE ! using a global (mac style) title bar may not work. consider yourself warned (unity users) !
-- Mac … I have no idea…
-
-### The 4 panes
-
-Now, Netradaint has 4 main pains
-1. First there is the main top-down view. It will show the map’s blueprint.
-2. Second there is the 3d view. It will show a realtime 3d preview of the map. However, it wont render lights, or any special effects.
-3. Third there is the texture pane. It should show a list of textures on the left side (if empty refer to previous page). It also should have a title bar on the top (for linux users who don’t see one refer to second bullet point above.)
-4. Finally at the bottom of the window is the console pane. All sorts of information will be piped through this pane.
-
-note :: all of the panes can be resized by dragging on their borders. If you have issues with the current layout, it can always be changed by going to *edit-\> preferences*
-
-### Navigational Controls
-
-Basic controls for the blueprint window involve
-- scroll wheel to zoom (shift rightclick also works)
-- hold rightclick will move around the scene
-- pressing number keys 1-9 will change the grid size (0 will hide/show the grid)
-
-Basic controls for 3d view (although we havn’t put anything in it yet, so its kinda boring)
-- scroll wheel is zoom (ctrl + shift + rightclick also works)
-- rightclick triggers look mode
-- while in look mode move the mouse to look around and the mousewheel to fly around the 3d scene
-
-\<\< [mapping-Setup](mapping-Setup) 2 [mapping-FirstRoom](mapping-FirstRoom) \>\>
-
-… [Creating_Maps](Creating_Maps) …
-