For modelers
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-It is named <modelname.extension>.framegroups. So if you are editing Ignis, it would be called `ignis.iqm.framegroups`.
+It is named `<modelname.extension>.framegroups`. So if you are editing Ignis, it would be called `ignis.iqm.framegroups`.
Inside the file, the playermodel’s animations are defined one per line.