-cvars:\r
+cvars (see xonotic.org/tools/cacs for more up-to-date information):\r
______________\r
\r
- sv_eventlog master switch (default: 0)\r
- sv_eventlog_files print frags, scores and captures for separate files each match (default: 0)\r
- sv_eventlog_console print frags, scores and captures to serverconsole during the match (default: 1)\r
- sv_logscores_bots choose whether bot are included in stats or not (default: 0)\r
+ sv_eventlog master switch\r
+ sv_eventlog_files print frags, scores and captures for separate files each match\r
+ sv_eventlog_console print frags, scores and captures to serverconsole during the match\r
+ sv_logscores_bots choose whether bot are included in stats or not\r
\r
sv_eventlog_files_counter number of matches logged until now\r
- sv_eventlog_files_nameprefix file name prefix to be used (default: xonotic)\r
- sv_eventlog_files_namesuffix file name extension to be used (default: .log)\r
- sv_eventlog_files_timestamps prefix log lines in the files with :time events (default: 1)\r
+ sv_eventlog_files_nameprefix file name prefix to be used \r
+ sv_eventlog_files_namesuffix file name extension to be used\r
+ sv_eventlog_files_timestamps prefix log lines in the files with :time events\r
\r
log format:\r
______________\r
and weapon IDs are:\r
1 = Laser\r
2 = Shotgun\r
- 3 = Uzi\r
+ 3 = Machine Gun\r
4 = Mortar\r
5 = Electro\r
6 = Crylink\r
- 7 = Nex\r
+ 7 = Vortex\r
8 = Hagar\r
9 = Rocket Launcher\r
10 = Port-O-Launch\r
- 11 = MinstaNex\r
+ 11 = Vaporizer\r
12 = Grappling Hook\r
13 = Heavy Laser Assault Cannon\r
14 = T.A.G. Seeker\r
\r
- runes/curses are stored as a bit mask with the following values:\r
- 1 = Strength\r
- 2 = Defense\r
- 4 = Regeneration\r
- 8 = Speed\r
- 16 = Vampire\r
- 8192 = Weakness\r
- 16384 = Vulnerability\r
- 32768 = Venom\r
- 65536 = Slow\r
- 131072 = Empathy\r
-\r
death type:\r
- either a weapon ID ORed with weapon death flags, or one of:\r
- 10000 = fallen to death\r
- 10001 = telefragged\r
- 10002 = drowned\r
- 10003 = killed by a trap / fallen into the void\r
- 10004 = lava\r
- 10005 = slime\r
- 10006 = console kill\r
- 10007 = (MinstaGib) out of ammo\r
- 10008 = swamp\r
- 10009 = team change\r
- 10010 = auto team change\r
- 10011 = camping protection\r
- 10012 = player became too fast (should never happen)\r
- 10013 = health rot\r
- 10014 = mirror damage\r
- 10015 = g_touchexplode\r
- 10100 = turret\r
- 10150 = spiderbot miniguns\r
- 10151 = spiderbot rocket\r
- 10152 = spiderbot, cushed by\r
- 10300 = custom deathmessage\r
+ either a weapon ID ORed with weapon death flags, or one of\r
+ the notifications in common/deathtypes.qh in the form of a string.\r
\r
weapon death flags are:\r
256 = secondary fire\r