- // LordHavoc: unrolled vector operation because the compiler can't be sure vec3_origin is 0
-// VectorSubtract (vec3_origin, plane->normal, trace->plane.normal);
- trace->plane.normal[0] = -plane->normal[0];
- trace->plane.normal[1] = -plane->normal[1];
- trace->plane.normal[2] = -plane->normal[2];