- qboolean gl20shaders;
- qboolean gl20shaders130;
- qboolean amd_texture_texture4;
- qboolean arb_depth_texture;
- qboolean arb_draw_buffers;
- qboolean arb_multitexture;
- qboolean arb_occlusion_query;
- qboolean arb_shadow;
- qboolean arb_texture_compression;
- qboolean arb_texture_cube_map;
- qboolean arb_texture_env_combine;
- qboolean arb_texture_gather;
- qboolean arb_texture_non_power_of_two;
- qboolean arb_vertex_buffer_object;
- qboolean ati_separate_stencil;
- qboolean ext_blend_minmax;
- qboolean ext_blend_subtract;
- qboolean ext_draw_range_elements;
- qboolean ext_framebuffer_object;
- qboolean ext_stencil_two_side;
- qboolean ext_texture_3d;
- qboolean ext_texture_compression_s3tc;
- qboolean ext_texture_edge_clamp;
- qboolean ext_texture_filter_anisotropic;
+ int glversion; // this is at least 32
+ int glshaderversion; // this is at least 150 (GL 3.2)
+ qbool amd_texture_texture4;
+ qbool arb_texture_gather;
+ qbool ext_texture_compression_s3tc;
+ qbool ext_texture_filter_anisotropic;
+ qbool ext_texture_srgb;
+ qbool arb_debug_output;