+
+void util_htrmh(hash_table_t *ht, const char *key, size_t bin, void (*cb)(void*)) {
+ hash_node_t **pair = &ht->table[bin];
+ hash_node_t *tmp;
+
+ while (*pair && (*pair)->key && strcmp(key, (*pair)->key) > 0)
+ pair = &(*pair)->next;
+
+ tmp = *pair;
+ if (!tmp || !tmp->key || strcmp(key, tmp->key) != 0)
+ return;
+
+ if (cb)
+ (*cb)(tmp->value);
+
+ *pair = tmp->next;
+ mem_d(tmp->key);
+ mem_d(tmp);
+}
+
+void util_htrm(hash_table_t *ht, const char *key, void (*cb)(void*)) {
+ util_htrmh(ht, key, util_hthash(ht, key), cb);
+}
+
+void util_htdel(hash_table_t *ht) {
+ util_htrem(ht, NULL);
+}
+
+/*
+ * Portable implementation of vasprintf/asprintf. Assumes vsnprintf
+ * exists, otherwise compiler error.
+ *
+ * TODO: fix for MSVC ....
+ */
+int util_vasprintf(char **dat, const char *fmt, va_list args) {
+ int ret;
+ int len;
+ char *tmp = NULL;
+
+ /*
+ * For visuals tido _vsnprintf doesn't tell you the length of a
+ * formatted string if it overflows. However there is a MSVC
+ * intrinsic (which is documented wrong) called _vcsprintf which
+ * will return the required amount to allocate.
+ */
+ #ifdef _MSC_VER
+ if ((len = _vscprintf(fmt, args)) < 0) {
+ *dat = NULL;
+ return -1;
+ }
+
+ tmp = (char*)mem_a(len + 1);
+ if ((ret = _vsnprintf_s(tmp, len+1, len+1, fmt, args)) != len) {
+ mem_d(tmp);
+ *dat = NULL;
+ return -1;
+ }
+ *dat = tmp;
+ return len;
+ #else
+ /*
+ * For everything else we have a decent conformint vsnprintf that
+ * returns the number of bytes needed. We give it a try though on
+ * a short buffer, since efficently speaking, it could be nice to
+ * above a second vsnprintf call.
+ */
+ char buf[128];
+ va_list cpy;
+ va_copy(cpy, args);
+ len = vsnprintf(buf, sizeof(buf), fmt, cpy);
+ va_end (cpy);
+
+ if (len < (int)sizeof(buf)) {
+ *dat = util_strdup(buf);
+ return len;
+ }
+
+ /* not large enough ... */
+ tmp = (char*)mem_a(len + 1);
+ if ((ret = vsnprintf(tmp, len + 1, fmt, args)) != len) {
+ mem_d(tmp);
+ *dat = NULL;
+ return -1;
+ }
+
+ *dat = tmp;
+ return len;
+ #endif
+}
+int util_asprintf(char **ret, const char *fmt, ...) {
+ va_list args;
+ int read;
+ va_start(args, fmt);
+ read = util_vasprintf(ret, fmt, args);
+ va_end (args);
+
+ return read;
+}
+
+/*
+ * These are various re-implementations (wrapping the real ones) of
+ * string functions that MSVC consideres unsafe. We wrap these up and
+ * use the safe varations on MSVC.
+ */
+#ifdef _MSC_VER
+ static char **util_strerror_allocated() {
+ static char **data = NULL;
+ return data;
+ }
+
+ static void util_strerror_cleanup(void) {
+ size_t i;
+ char **data = util_strerror_allocated();
+ for (i = 0; i < vec_size(data); i++)
+ mem_d(data[i]);
+ vec_free(data);
+ }
+
+ const char *util_strerror(int num) {
+ char *allocated = NULL;
+ static bool install = false;
+ static size_t tries = 0;
+ char **vector = util_strerror_allocated();
+
+ /* try installing cleanup handler */
+ while (!install) {
+ if (tries == 32)
+ return "(unknown)";
+
+ install = !atexit(&util_strerror_cleanup);
+ tries ++;
+ }
+
+ allocated = (char*)mem_a(4096); /* A page must be enough */
+ strerror_s(allocated, 4096, num);
+
+ vec_push(vector, allocated);
+ return (const char *)allocated;
+ }
+
+ int util_snprintf(char *src, size_t bytes, const char *format, ...) {
+ int rt;
+ va_list va;
+ va_start(va, format);
+
+ rt = vsprintf_s(src, bytes, format, va);
+ va_end (va);
+
+ return rt;
+ }
+
+ char *util_strcat(char *dest, const char *src) {
+ strcat_s(dest, strlen(src), src);
+ return dest;
+ }
+
+ char *util_strncpy(char *dest, const char *src, size_t num) {
+ strncpy_s(dest, num, src, num);
+ return dest;
+ }
+#else
+ const char *util_strerror(int num) {
+ return strerror(num);
+ }
+
+ int util_snprintf(char *src, size_t bytes, const char *format, ...) {
+ int rt;
+ va_list va;
+ va_start(va, format);
+ rt = vsnprintf(src, bytes, format, va);
+ va_end (va);
+
+ return rt;
+ }
+
+ char *util_strcat(char *dest, const char *src) {
+ return strcat(dest, src);
+ }
+
+ char *util_strncpy(char *dest, const char *src, size_t num) {
+ return strncpy(dest, src, num);
+ }
+
+#endif /*! _MSC_VER */
+
+/*
+ * Implementation of the Mersenne twister PRNG (pseudo random numer
+ * generator). Implementation of MT19937. Has a period of 2^19937-1
+ * which is a Mersenne Prime (hence the name).
+ *
+ * Implemented from specification and original paper:
+ * http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/ARTICLES/mt.pdf
+ *
+ * This code is placed in the public domain by me personally
+ * (Dale Weiler, a.k.a graphitemaster).
+ */
+
+#define MT_SIZE 624
+#define MT_PERIOD 397
+#define MT_SPACE (MT_SIZE - MT_PERIOD)
+
+static uint32_t mt_state[MT_SIZE];
+static size_t mt_index = 0;
+
+static GMQCC_INLINE void mt_generate() {
+ /*
+ * The loop has been unrolled here: the original paper and implemenation
+ * Called for the following code:
+ * for (register unsigned i = 0; i < MT_SIZE; ++i) {
+ * register uint32_t load;
+ * load = (0x80000000 & mt_state[i]) // most significant 32nd bit
+ * load |= (0x7FFFFFFF & mt_state[(i + 1) % MT_SIZE]) // least significant 31nd bit
+ *
+ * mt_state[i] = mt_state[(i + MT_PERIOD) % MT_SIZE] ^ (load >> 1);
+ *
+ * if (load & 1) mt_state[i] ^= 0x9908B0DF;
+ * }
+ *
+ * This essentially is a waste: we have two modulus operations, and
+ * a branch that is executed every iteration from [0, MT_SIZE).
+ *
+ * Please see: http://www.quadibloc.com/crypto/co4814.htm for more
+ * information on how this clever trick works.
+ */
+ static const uint32_t matrix[2] = {
+ 0x00000000,
+ 0x9908B0Df
+ };
+ /*
+ * This register gives up a little more speed by instructing the compiler
+ * to force these into CPU registers (they're counters for indexing mt_state
+ * which we can force the compiler to generate prefetch instructions for)
+ */
+ register uint32_t y;
+ register uint32_t i;
+
+ /*
+ * Said loop has been unrolled for MT_SPACE (226 iterations), opposed
+ * to [0, MT_SIZE) (634 iterations).
+ */
+ for (i = 0; i < MT_SPACE; ++i) {
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i + MT_PERIOD] ^ (y >> 1) ^ matrix[y & 1];
+
+ i ++; /* loop unroll */
+
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i + MT_PERIOD] ^ (y >> 1) ^ matrix[y & 1];
+ }
+
+ /*
+ * collapsing the walls unrolled (evenly dividing 396 [632-227 = 396
+ * = 2*2*3*3*11])
+ */
+ i = MT_SPACE;
+ while (i < MT_SIZE - 1) {
+ /*
+ * We expand this 11 times .. manually, no macros are required
+ * here. This all fits in the CPU cache.
+ */
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ }
+
+ /* i = mt_state[623] */
+ y = (0x80000000 & mt_state[MT_SIZE - 1]) | (0x7FFFFFFF & mt_state[MT_SIZE - 1]);
+ mt_state[MT_SIZE - 1] = mt_state[MT_PERIOD - 1] ^ (y >> 1) ^ matrix[y & 1];
+}
+
+void util_seed(uint32_t value) {
+ /*
+ * We seed the mt_state with a LCG (linear congruential generator)
+ * We're operating exactly on exactly m=32, so there is no need to
+ * use modulus.
+ *
+ * The multipler of choice is 0x6C07865, also knows as the Borosh-
+ * Niederreiter multipler used for modulus 2^32. More can be read
+ * about this in Knuth's TAOCP Volume 2, page 106.
+ *
+ * If you don't own TAOCP something is wrong with you :-) .. so I
+ * also provided a link to the original paper by Borosh and
+ * Niederreiter. It's called "Optional Multipliers for PRNG by The
+ * Linear Congruential Method" (1983).
+ * http://en.wikipedia.org/wiki/Linear_congruential_generator
+ *
+ * From said page, it says the following:
+ * "A common Mersenne twister implementation, interestingly enough
+ * used an LCG to generate seed data."
+ *
+ * Remarks:
+ * The data we're operating on is 32-bits for the mt_state array, so
+ * there is no masking required with 0xFFFFFFFF
+ */
+ register size_t i;
+
+ mt_state[0] = value;
+ for (i = 1; i < MT_SIZE; ++i)
+ mt_state[i] = 0x6C078965 * (mt_state[i - 1] ^ mt_state[i - 1] >> 30) + i;
+}
+
+uint32_t util_rand() {
+ register uint32_t y;
+
+ /*
+ * This is inlined with any sane compiler (I checked)
+ * for some reason though, SubC seems to be generating invalid
+ * code when it inlines this.
+ */
+ if (!mt_index)
+ mt_generate();
+
+ y = mt_state[mt_index];
+
+ /* Standard tempering */
+ y ^= y >> 11; /* +7 */
+ y ^= y << 7 & 0x9D2C5680; /* +4 */
+ y ^= y << 15 & 0xEFC60000; /* -4 */
+ y ^= y >> 18; /* -7 */
+
+ if(++mt_index == MT_SIZE)
+ mt_index = 0;
+
+ return y;
+}