+ size_t len = 0;
+ char *ptr = NULL;
+
+ if (!s)
+ return NULL;
+
+ if ((len = strlen(s)) && (ptr = (char*)mem_a(len+1))) {
+ memcpy(ptr, s, len);
+ ptr[len] = '\0';
+ }
+ return ptr;
+}
+
+void util_debug(const char *area, const char *ms, ...) {
+ va_list va;
+ if (!opts.debug)
+ return;
+
+ if (!strcmp(area, "MEM") && !opts.memchk)
+ return;
+
+ va_start(va, ms);
+ con_out ("[%s] ", area);
+ con_vout(ms, va);
+ va_end (va);
+}
+
+/*
+ * only required if big endian .. otherwise no need to swap
+ * data.
+ */
+#if PLATFORM_BYTE_ORDER == GMQCC_BYTE_ORDER_BIG
+ static GMQCC_INLINE void util_swap16(uint16_t *d, size_t l) {
+ while (l--) {
+ d[l] = (d[l] << 8) | (d[l] >> 8);
+ }
+ }
+
+ static GMQCC_INLINE void util_swap32(uint32_t *d, size_t l) {
+ while (l--) {
+ uint32_t v;
+ v = ((d[l] << 8) & 0xFF00FF00) | ((d[l] >> 8) & 0x00FF00FF);
+ d[l] = (v << 16) | (v >> 16);
+ }
+ }
+
+ /* Some strange system doesn't like constants that big, AND doesn't recognize an ULL suffix
+ * so let's go the safe way
+ */
+ static GMQCC_INLINE void util_swap64(uint32_t *d, size_t l) {
+ /*
+ while (l--) {
+ uint64_t v;
+ v = ((d[l] << 8) & 0xFF00FF00FF00FF00) | ((d[l] >> 8) & 0x00FF00FF00FF00FF);
+ v = ((v << 16) & 0xFFFF0000FFFF0000) | ((v >> 16) & 0x0000FFFF0000FFFF);
+ d[l] = (v << 32) | (v >> 32);
+ }
+ */
+ size_t i;
+ for (i = 0; i < l; i += 2) {
+ uint32_t v1 = d[i];
+ d[i] = d[i+1];
+ d[i+1] = v1;
+ util_swap32(d+i, 2);
+ }
+ }
+#endif
+
+void util_endianswap(void *_data, size_t length, unsigned int typesize) {
+# if PLATFORM_BYTE_ORDER == -1 /* runtime check */
+ if (*((char*)&typesize))
+ return;
+#else
+ /* prevent unused warnings */
+ (void) _data;
+ (void) length;
+ (void) typesize;
+
+# if PLATFORM_BYTE_ORDER == GMQCC_BYTE_ORDER_LITTLE
+ return;
+# else
+ switch (typesize) {
+ case 1: return;
+ case 2:
+ util_swap16((uint16_t*)_data, length>>1);
+ return;
+ case 4:
+ util_swap32((uint32_t*)_data, length>>2);
+ return;
+ case 8:
+ util_swap64((uint32_t*)_data, length>>3);
+ return;
+
+ default: abort(); /* please blow the fuck up! */
+ }
+# endif
+#endif
+}
+
+/*
+ * CRC algorithms vary in the width of the polynomial, the value of said polynomial,
+ * the initial value used for the register, weather the bits of each byte are reflected
+ * before being processed, weather the algorithm itself feeds input bytes through the
+ * register or XORs them with a byte from one end and then straight into the table, as
+ * well as (but not limited to the idea of reflected versions) where the final register
+ * value becomes reversed, and finally weather the value itself is used to XOR the final
+ * register value. AS such you can already imagine how painfully annoying CRCs are,
+ * of course we stand to target Quake, which expects it's certian set of rules for proper
+ * calculation of a CRC.
+ *
+ * In most traditional CRC algorithms on uses a reflected table driven method where a value
+ * or register is reflected if it's bits are swapped around it's center. For example:
+ * take the bits 0101 is the 4-bit reflection of 1010, and respectfully 0011 would be the
+ * reflection of 1100. Quake however expects a NON-Reflected CRC on the output, but still
+ * requires a final XOR on the values (0xFFFF and 0x0000) this is a standard CCITT CRC-16
+ * which I respectfully as a programmer don't agree with.
+ *
+ * So now you know what we target, and why we target it, despite how unsettling it may seem
+ * but those are what Quake seems to request.
+ */
+
+static const uint16_t util_crc16_table[] = {
+ 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5,
+ 0x60C6, 0x70E7, 0x8108, 0x9129, 0xA14A, 0xB16B,
+ 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF, 0x1231, 0x0210,
+ 0x3273, 0x2252, 0x52B5, 0x4294, 0x72F7, 0x62D6,
+ 0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C,
+ 0xF3FF, 0xE3DE, 0x2462, 0x3443, 0x0420, 0x1401,
+ 0x64E6, 0x74C7, 0x44A4, 0x5485, 0xA56A, 0xB54B,
+ 0x8528, 0x9509, 0xE5EE, 0xF5CF, 0xC5AC, 0xD58D,
+ 0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6,
+ 0x5695, 0x46B4, 0xB75B, 0xA77A, 0x9719, 0x8738,
+ 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC, 0x48C4, 0x58E5,
+ 0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823,
+ 0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948, 0x9969,
+ 0xA90A, 0xB92B, 0x5AF5, 0x4AD4, 0x7AB7, 0x6A96,
+ 0x1A71, 0x0A50, 0x3A33, 0x2A12, 0xDBFD, 0xCBDC,
+ 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A,
+ 0x6CA6, 0x7C87, 0x4CE4, 0x5CC5, 0x2C22, 0x3C03,
+ 0x0C60, 0x1C41, 0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD,
+ 0xAD2A, 0xBD0B, 0x8D68, 0x9D49, 0x7E97, 0x6EB6,
+ 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70,
+ 0xFF9F, 0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A,
+ 0x9F59, 0x8F78, 0x9188, 0x81A9, 0xB1CA, 0xA1EB,
+ 0xD10C, 0xC12D, 0xF14E, 0xE16F, 0x1080, 0x00A1,
+ 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046, 0x6067,
+ 0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C,
+ 0xE37F, 0xF35E, 0x02B1, 0x1290, 0x22F3, 0x32D2,
+ 0x4235, 0x5214, 0x6277, 0x7256, 0xB5EA, 0xA5CB,
+ 0x95A8, 0x8589, 0xF56E, 0xE54F, 0xD52C, 0xC50D,
+ 0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447,
+ 0x5424, 0x4405, 0xA7DB, 0xB7FA, 0x8799, 0x97B8,
+ 0xE75F, 0xF77E, 0xC71D, 0xD73C, 0x26D3, 0x36F2,
+ 0x0691, 0x16B0, 0x6657, 0x7676, 0x4615, 0x5634,
+ 0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9,
+ 0xB98A, 0xA9AB, 0x5844, 0x4865, 0x7806, 0x6827,
+ 0x18C0, 0x08E1, 0x3882, 0x28A3, 0xCB7D, 0xDB5C,
+ 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A,
+ 0x4A75, 0x5A54, 0x6A37, 0x7A16, 0x0AF1, 0x1AD0,
+ 0x2AB3, 0x3A92, 0xFD2E, 0xED0F, 0xDD6C, 0xCD4D,
+ 0xBDAA, 0xAD8B, 0x9DE8, 0x8DC9, 0x7C26, 0x6C07,
+ 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1,
+ 0xEF1F, 0xFF3E, 0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA,
+ 0x8FD9, 0x9FF8, 0x6E17, 0x7E36, 0x4E55, 0x5E74,
+ 0x2E93, 0x3EB2, 0x0ED1, 0x1EF0
+};
+
+/* Non - Reflected */
+uint16_t util_crc16(uint16_t current, const char *k, size_t len) {
+ register uint16_t h = current;
+ for (; len; --len, ++k)
+ h = util_crc16_table[(h>>8)^((unsigned char)*k)]^(h<<8);
+ return h;
+}
+/* Reflective Varation (for reference) */
+#if 0
+uint16_t util_crc16(const char *k, int len, const short clamp) {
+ register uint16_t h= (uint16_t)0xFFFFFFFF;
+ for (; len; --len, ++k)
+ h = util_crc16_table[(h^((unsigned char)*k))&0xFF]^(h>>8);
+ return (~h)%clamp;
+}
+#endif
+
+size_t util_strtocmd(const char *in, char *out, size_t outsz) {
+ size_t sz = 1;
+ for (; *in && sz < outsz; ++in, ++out, ++sz)
+ *out = (*in == '-') ? '_' : (isalpha(*in) && !isupper(*in)) ? *in + 'A' - 'a': *in;
+ *out = 0;
+ return sz-1;
+}
+
+size_t util_strtononcmd(const char *in, char *out, size_t outsz) {
+ size_t sz = 1;
+ for (; *in && sz < outsz; ++in, ++out, ++sz)
+ *out = (*in == '_') ? '-' : (isalpha(*in) && isupper(*in)) ? *in + 'a' - 'A' : *in;
+ *out = 0;
+ return sz-1;
+}
+
+/* TODO: rewrite ... when I redo the ve cleanup */
+void _util_vec_grow(void **a, size_t i, size_t s) {
+ vector_t *d = vec_meta(*a);
+ size_t m = *a ? 2 * d->allocated +i : i+1;
+ void *p = mem_r((*a ? d : NULL), s * m + sizeof(vector_t));
+
+ if (!*a)
+ ((vector_t*)p)->used = 0;
+ *a = (vector_t*)p + 1;
+
+ vec_meta(*a)->allocated = m;
+}
+
+/*
+ * Hash table for generic data, based on dynamic memory allocations
+ * all around. This is the internal interface, please look for
+ * EXPOSED INTERFACE comment below
+ */
+typedef struct hash_node_t {
+ char *key; /* the key for this node in table */
+ void *value; /* pointer to the data as void* */
+ struct hash_node_t *next; /* next node (linked list) */
+} hash_node_t;
+
+GMQCC_INLINE size_t util_hthash(hash_table_t *ht, const char *key) {
+ const uint32_t mix = 0x5BD1E995;
+ const uint32_t rot = 24;
+ size_t size = strlen(key);
+ uint32_t hash = 0x1EF0 /* LICRC TAB */ ^ size;
+ uint32_t alias = 0;
+ const unsigned char *data = (const unsigned char*)key;
+
+ while (size >= 4) {
+ alias = *(uint32_t*)data;
+
+ alias *= mix;
+ alias ^= alias >> rot;
+ alias *= mix;
+
+ hash *= mix;
+ hash ^= alias;
+
+ data += 4;
+ size -= 4;
+ }
+
+ switch (size) {
+ case 3: hash ^= data[2] << 16;
+ case 2: hash ^= data[1] << 8;
+ case 1: hash ^= data[0];
+ hash *= mix;
+ }
+
+ hash ^= hash >> 13;
+ hash *= mix;
+ hash ^= hash >> 15;
+
+ return (size_t) (hash % ht->size);
+}
+
+hash_node_t *_util_htnewpair(const char *key, void *value) {
+ hash_node_t *node;
+ if (!(node = (hash_node_t*)mem_a(sizeof(hash_node_t))))
+ return NULL;
+
+ if (!(node->key = util_strdup(key))) {
+ mem_d(node);
+ return NULL;
+ }
+
+ node->value = value;
+ node->next = NULL;
+
+ return node;
+}
+
+/*
+ * EXPOSED INTERFACE for the hashtable implementation
+ * util_htnew(size) -- to make a new hashtable
+ * util_htset(table, key, value, sizeof(value)) -- to set something in the table
+ * util_htget(table, key) -- to get something from the table
+ * util_htdel(table) -- to delete the table
+ */
+hash_table_t *util_htnew(size_t size) {
+ hash_table_t *hashtable = NULL;
+ if (size < 1)
+ return NULL;
+
+ if (!(hashtable = (hash_table_t*)mem_a(sizeof(hash_table_t))))
+ return NULL;
+
+ if (!(hashtable->table = (hash_node_t**)mem_a(sizeof(hash_node_t*) * size))) {
+ mem_d(hashtable);
+ return NULL;
+ }
+
+ hashtable->size = size;
+ memset(hashtable->table, 0, sizeof(hash_node_t*) * size);
+
+ return hashtable;
+}
+
+void util_htseth(hash_table_t *ht, const char *key, size_t bin, void *value) {
+ hash_node_t *newnode = NULL;
+ hash_node_t *next = NULL;
+ hash_node_t *last = NULL;
+
+ next = ht->table[bin];
+
+ while (next && next->key && strcmp(key, next->key) > 0)
+ last = next, next = next->next;
+
+ /* already in table, do a replace */
+ if (next && next->key && strcmp(key, next->key) == 0) {
+ next->value = value;
+ } else {
+ /* not found, grow a pair man :P */
+ newnode = _util_htnewpair(key, value);
+ if (next == ht->table[bin]) {
+ newnode->next = next;
+ ht->table[bin] = newnode;
+ } else if (!next) {
+ last->next = newnode;
+ } else {
+ newnode->next = next;
+ last->next = newnode;
+ }
+ }
+}
+
+void util_htset(hash_table_t *ht, const char *key, void *value) {
+ util_htseth(ht, key, util_hthash(ht, key), value);
+}
+
+void *util_htgeth(hash_table_t *ht, const char *key, size_t bin) {
+ hash_node_t *pair = ht->table[bin];
+
+ while (pair && pair->key && strcmp(key, pair->key) > 0)
+ pair = pair->next;
+
+ if (!pair || !pair->key || strcmp(key, pair->key) != 0)
+ return NULL;
+
+ return pair->value;
+}
+
+void *util_htget(hash_table_t *ht, const char *key) {
+ return util_htgeth(ht, key, util_hthash(ht, key));
+}
+
+/*
+ * Free all allocated data in a hashtable, this is quite the amount
+ * of work.
+ */
+void util_htdel(hash_table_t *ht) {
+ size_t i = 0;
+ for (; i < ht->size; i++) {
+ hash_node_t *n = ht->table[i];
+ hash_node_t *p;
+
+ /* free in list */
+ while (n) {
+ if (n->key)
+ mem_d(n->key);
+ p = n;
+ n = n->next;
+ mem_d(p);
+ }
+
+ }
+ /* free table */
+ mem_d(ht->table);
+ mem_d(ht);
+}
+
+/*
+ * Implementation of the Mersenne twister PRNG (pseudo random numer
+ * generator). Implementation of MT19937. Has a period of 2^19937-1
+ * which is a Mersenne Prime (hence the name).
+ *
+ * Implemented from specification and original paper:
+ * http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/ARTICLES/mt.pdf
+ *
+ * This code is placed in the public domain by me personally
+ * (Dale Weiler, a.k.a graphitemaster).
+ */
+
+#define MT_SIZE 624
+#define MT_PERIOD 397
+#define MT_SPACE (MT_SIZE - MT_PERIOD)
+
+static uint32_t mt_state[MT_SIZE];
+static size_t mt_index = 0;
+
+static GMQCC_INLINE void mt_generate() {
+ /*
+ * The loop has been unrolled here: the original paper and implemenation
+ * Called for the following code:
+ * for (register unsigned i = 0; i < MT_SIZE; ++i) {
+ * register uint32_t load;
+ * load = (0x80000000 & mt_state[i]) // most significant 32nd bit
+ * load |= (0x7FFFFFFF & mt_state[(i + 1) % MT_SIZE]) // least significant 31nd bit
+ *
+ * mt_state[i] = mt_state[(i + MT_PERIOD) % MT_SIZE] ^ (load >> 1);
+ *
+ * if (load & 1) mt_state[i] ^= 0x9908B0DF;
+ * }
+ *
+ * This essentially is a waste: we have two modulus operations, and
+ * a branch that is executed every iteration from [0, MT_SIZE).
+ *
+ * Please see: http://www.quadibloc.com/crypto/co4814.htm for more
+ * information on how this clever trick works.
+ */
+ static const uint32_t matrix[2] = {
+ 0x00000000,
+ 0x9908B0Df
+ };
+ /*
+ * This register gives up a little more speed by instructing the compiler
+ * to force these into CPU registers (they're counters for indexing mt_state
+ * which we can force the compiler to generate prefetch instructions for)
+ */
+ register uint32_t y;
+ register uint32_t i;
+
+ /*
+ * Said loop has been unrolled for MT_SPACE (226 iterations), opposed
+ * to [0, MT_SIZE) (634 iterations).
+ */
+ for (i = 0; i < MT_SPACE; ++i) {
+ y = (0x800000000 & mt_state[i]) | (0x7FFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i + MT_PERIOD] ^ (y >> 1) ^ matrix[y & 1];
+
+ i ++; /* loop unroll */
+
+ y = (0x800000000 & mt_state[i]) | (0x7FFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i + MT_PERIOD] ^ (y >> 1) ^ matrix[y & 1];
+ }
+
+ /*
+ * collapsing the walls unrolled (evenly dividing 396 [632-227 = 396
+ * = 2*2*3*3*11])
+ */
+ i = MT_SPACE;
+ while (i < MT_SIZE - 1) {
+ /*
+ * We expand this 11 times .. manually, no macros are required
+ * here. This all fits in the CPU cache.
+ */
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ y = (0x80000000 & mt_state[i]) | (0x7FFFFFFF & mt_state[i + 1]);
+ mt_state[i] = mt_state[i - MT_SPACE] ^ (y >> 1) ^ matrix[y & 1];
+ ++i;
+ }
+
+ /* i = mt_state[623] */
+ y = (0x80000000 & mt_state[MT_SIZE - 1]) | (0x7FFFFFFF & mt_state[MT_SIZE - 1]);
+ mt_state[MT_SIZE - 1] = mt_state[MT_PERIOD - 1] ^ (y >> 1) ^ matrix[y & 1];
+}
+
+void util_seed(uint32_t value) {
+ /*
+ * We seed the mt_state with a LCG (linear congruential generator)
+ * We're operating exactly on exactly m=32, so there is no need to
+ * use modulus.
+ *
+ * The multipler of choice is 0x6C07865, also knows as the Borosh-
+ * Niederreiter multipler used for modulus 2^32. More can be read
+ * about this in Knuth's TAOCP Volume 2, page 106.
+ *
+ * If you don't own TAOCP something is wrong with you :-) .. so I
+ * also provided a link to the original paper by Borosh and
+ * Niederreiter. It's called "Optional Multipliers for PRNG by The
+ * Linear Congruential Method" (1983).
+ * http://en.wikipedia.org/wiki/Linear_congruential_generator
+ *
+ * From said page, it says the following:
+ * "A common Mersenne twister implementation, interestingly enough
+ * used an LCG to generate seed data."
+ *
+ * Remarks:
+ * The data we're operating on is 32-bits for the mt_state array, so
+ * there is no masking required with 0xFFFFFFFF
+ */
+ register size_t i;
+
+ mt_state[0] = value;
+ for (i = 1; i < MT_SIZE; ++i)
+ mt_state[i] = 0x6C078965 * (mt_state[i - 1] ^ mt_state[i - 1] >> 30) + i;
+}
+
+uint32_t util_rand() {
+ register uint32_t y;
+
+ /*
+ * This is inlined with any sane compiler (I checked)
+ * for some reason though, SubC seems to be generating invalid
+ * code when it inlines this.
+ */
+ if (!mt_index)
+ mt_generate();
+
+ y = mt_state[mt_index];
+
+ /* Standard tempering */
+ y ^= y >> 11; /* +7 */
+ y ^= y << 7 & 0x9D2C5680; /* +4 */
+ y ^= y << 15 & 0xEFC60000; /* -4 */
+ y ^= y >> 18; /* -7 */
+
+ if(++mt_index == MT_SIZE)
+ mt_index = 0;
+
+ return y;