- Error( "ParseShaderFile(): %s, line %d: { not found!\nFound instead: %s\nLast known shader: %s",
- filename, scriptline, token, si->shader );
+ Error( "ParseShaderFile(): %s, line %d: { not found!\nFound instead: %s\nLast known shader: %s\nFile location be: %s\n",
+ filename, scriptline, token, si->shader, g_strLoadedFileLocation );