+
+#if 0
+// unused, this file is only used when building windows client and vid_wgl provides WinMain() instead
+int main (int argc, const char* argv[])
+{
+ MEMORYSTATUS lpBuffer;
+
+ global_hInstance = GetModuleHandle (0);
+
+ lpBuffer.dwLength = sizeof(MEMORYSTATUS);
+ GlobalMemoryStatus (&lpBuffer);
+
+ program_name[sizeof(program_name)-1] = 0;
+ GetModuleFileNameA(NULL, program_name, sizeof(program_name) - 1);
+
+ com_argc = argc;
+ com_argv = argv;
+
+ Host_Main();
+
+ return true;
+}
+#endif
+