- g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
- g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
- g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
- g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
+ g_TextureBrowser.m_gl_widget.connect( "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
+ g_TextureBrowser.m_gl_widget.connect( "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
+ g_TextureBrowser.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
+ g_TextureBrowser.m_gl_widget.connect( "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );