- rmeshbufferinfo_t m;
-
-#define R_SkyBoxPolyVec(i,s,t,x,y,z) \
- m.vertex[i * 4 + 0] = (x) * 16.0f + r_origin[0];\
- m.vertex[i * 4 + 1] = (y) * 16.0f + r_origin[1];\
- m.vertex[i * 4 + 2] = (z) * 16.0f + r_origin[2];\
- m.texcoords[0][i * 2 + 0] = (s) * (254.0f/256.0f) + (1.0f/256.0f);\
- m.texcoords[0][i * 2 + 1] = (t) * (254.0f/256.0f) + (1.0f/256.0f);
-
- memset(&m, 0, sizeof(m));
- m.blendfunc1 = GL_ONE;
- m.blendfunc2 = GL_ZERO;
- m.depthdisable = true; // don't modify or read zbuffer
- m.numtriangles = 2;
- m.numverts = 4;
- m.tex[0] = R_GetTexture(skyboxside[3]); // front
- if (R_Mesh_Draw_GetBuffer(&m, false))
- {
- memcpy(m.index, skyboxindex, sizeof(int[6]));
- m.color[0] = m.color[4] = m.color[8] = m.color[12] = m.colorscale;
- m.color[1] = m.color[5] = m.color[9] = m.color[13] = m.colorscale;
- m.color[2] = m.color[6] = m.color[10] = m.color[14] = m.colorscale;
- m.color[3] = m.color[7] = m.color[11] = m.color[15] = 1;
- R_SkyBoxPolyVec(0, 1, 0, 1, -1, 1);
- R_SkyBoxPolyVec(1, 1, 1, 1, -1, -1);
- R_SkyBoxPolyVec(2, 0, 1, 1, 1, -1);
- R_SkyBoxPolyVec(3, 0, 0, 1, 1, 1);
- R_Mesh_Render();
- }
- m.tex[0] = R_GetTexture(skyboxside[1]); // back
- if (R_Mesh_Draw_GetBuffer(&m, false))
- {
- memcpy(m.index, skyboxindex, sizeof(int[6]));
- m.color[0] = m.color[4] = m.color[8] = m.color[12] = m.colorscale;
- m.color[1] = m.color[5] = m.color[9] = m.color[13] = m.colorscale;
- m.color[2] = m.color[6] = m.color[10] = m.color[14] = m.colorscale;
- m.color[3] = m.color[7] = m.color[11] = m.color[15] = 1;
- R_SkyBoxPolyVec(0, 1, 0, -1, 1, 1);
- R_SkyBoxPolyVec(1, 1, 1, -1, 1, -1);
- R_SkyBoxPolyVec(2, 0, 1, -1, -1, -1);
- R_SkyBoxPolyVec(3, 0, 0, -1, -1, 1);
- R_Mesh_Render();
- }
- m.tex[0] = R_GetTexture(skyboxside[0]); // right
- if (R_Mesh_Draw_GetBuffer(&m, false))
- {
- memcpy(m.index, skyboxindex, sizeof(int[6]));
- m.color[0] = m.color[4] = m.color[8] = m.color[12] = m.colorscale;
- m.color[1] = m.color[5] = m.color[9] = m.color[13] = m.colorscale;
- m.color[2] = m.color[6] = m.color[10] = m.color[14] = m.colorscale;
- m.color[3] = m.color[7] = m.color[11] = m.color[15] = 1;
- R_SkyBoxPolyVec(0, 1, 0, 1, 1, 1);
- R_SkyBoxPolyVec(1, 1, 1, 1, 1, -1);
- R_SkyBoxPolyVec(2, 0, 1, -1, 1, -1);
- R_SkyBoxPolyVec(3, 0, 0, -1, 1, 1);
- R_Mesh_Render();
- }
- m.tex[0] = R_GetTexture(skyboxside[2]); // left
- if (R_Mesh_Draw_GetBuffer(&m, false))
- {
- memcpy(m.index, skyboxindex, sizeof(int[6]));
- m.color[0] = m.color[4] = m.color[8] = m.color[12] = m.colorscale;
- m.color[1] = m.color[5] = m.color[9] = m.color[13] = m.colorscale;
- m.color[2] = m.color[6] = m.color[10] = m.color[14] = m.colorscale;
- m.color[3] = m.color[7] = m.color[11] = m.color[15] = 1;
- R_SkyBoxPolyVec(0, 1, 0, -1, -1, 1);
- R_SkyBoxPolyVec(1, 1, 1, -1, -1, -1);
- R_SkyBoxPolyVec(2, 0, 1, 1, -1, -1);
- R_SkyBoxPolyVec(3, 0, 0, 1, -1, 1);
- R_Mesh_Render();
- }
- m.tex[0] = R_GetTexture(skyboxside[4]); // up
- if (R_Mesh_Draw_GetBuffer(&m, false))
- {
- memcpy(m.index, skyboxindex, sizeof(int[6]));
- m.color[0] = m.color[4] = m.color[8] = m.color[12] = m.colorscale;
- m.color[1] = m.color[5] = m.color[9] = m.color[13] = m.colorscale;
- m.color[2] = m.color[6] = m.color[10] = m.color[14] = m.colorscale;
- m.color[3] = m.color[7] = m.color[11] = m.color[15] = 1;
- R_SkyBoxPolyVec(0, 1, 0, 1, -1, 1);
- R_SkyBoxPolyVec(1, 1, 1, 1, 1, 1);
- R_SkyBoxPolyVec(2, 0, 1, -1, 1, 1);
- R_SkyBoxPolyVec(3, 0, 0, -1, -1, 1);
- R_Mesh_Render();
- }
- m.tex[0] = R_GetTexture(skyboxside[5]); // down
- if (R_Mesh_Draw_GetBuffer(&m, false))