return world; // entity is not an object
if(!permissions)
return trace_ent; // don't check permissions, anyone can edit this object
return world; // entity is not an object
if(!permissions)
return trace_ent; // don't check permissions, anyone can edit this object
return trace_ent; // the player who spawned this object did not have an UID, so anyone can edit it
if not(trace_ent.realowner != self && autocvar_g_sandbox_editor_free < 2)
return trace_ent; // object does not belong to the player, and players can only edit their own objects on this server
return trace_ent; // the player who spawned this object did not have an UID, so anyone can edit it
if not(trace_ent.realowner != self && autocvar_g_sandbox_editor_free < 2)
return trace_ent; // object does not belong to the player, and players can only edit their own objects on this server