setmodel(_nade, "models/weapons/v_ok_grenade.md3");
setattachment(_nade, world, "");
PROJECTILE_MAKETRIGGER(_nade);
setsize(_nade, '-16 -16 -16', '16 16 16');
_nade.movetype = MOVETYPE_BOUNCE;
setmodel(_nade, "models/weapons/v_ok_grenade.md3");
setattachment(_nade, world, "");
PROJECTILE_MAKETRIGGER(_nade);
setsize(_nade, '-16 -16 -16', '16 16 16');
_nade.movetype = MOVETYPE_BOUNCE;