- if(!LoadPlayerSounds(get_model_datafilename(self.model, self.skinindex, "sounds"), 0))
- LoadPlayerSounds(get_model_datafilename(self.model, 0, "sounds"), 0);
+ if(!autocvar_g_debug_defaultsounds)
+ if(!LoadPlayerSounds(get_model_datafilename(self.model, self.skinindex, "sounds"), 0))
+ LoadPlayerSounds(get_model_datafilename(self.model, 0, "sounds"), 0);