-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include <common/weapons/_all.qh>
- #include <common/stats.qh>
- #include <server/weapons/common.qh>
- #include <common/state.qh>
- #include <common/monsters/sv_monsters.qh>
- #include <common/vehicles/all.qh>
- #include <lib/warpzone/common.qh>
- #include "antilag.qh"
-#endif
+
+#include <common/monsters/sv_monsters.qh>
+#include <common/state.qh>
+#include <common/stats.qh>
+#include <common/vehicles/all.qh>
+#include <common/weapons/_all.qh>
+#include <lib/warpzone/common.qh>
+#include <server/antilag.qh>
+#include <server/weapons/common.qh>
- if (e.vehicle) {
- if (e.vehicle.vehicle_flags == VHF_PLAYERSLOT) return;
- antilag_record(e.vehicle, e.vehicle, t);
- }
+ if (e.vehicle) {
+ if (e.vehicle.vehicle_flags == VHF_PLAYERSLOT) return;
+ antilag_record(e.vehicle, e.vehicle, t);
+ }
}
void traceline_antilag (entity source, vector v1, vector v2, float nomonst, entity forent, float lag)
{
}
void traceline_antilag (entity source, vector v1, vector v2, float nomonst, entity forent, float lag)
{
if (autocvar_g_antilag != 2 || noantilag)
lag = 0;
traceline_antilag_force(source, v1, v2, nomonst, forent, lag);
}
void tracebox_antilag (entity source, vector v1, vector mi, vector ma, vector v2, float nomonst, entity forent, float lag)
{
if (autocvar_g_antilag != 2 || noantilag)
lag = 0;
traceline_antilag_force(source, v1, v2, nomonst, forent, lag);
}
void tracebox_antilag (entity source, vector v1, vector mi, vector ma, vector v2, float nomonst, entity forent, float lag)
{
if (autocvar_g_antilag != 2 || noantilag)
lag = 0;
tracebox_antilag_force_wz(source, v1, mi, ma, v2, nomonst, forent, lag, false);
if (autocvar_g_antilag != 2 || noantilag)
lag = 0;
tracebox_antilag_force_wz(source, v1, mi, ma, v2, nomonst, forent, lag, false);
}
void WarpZone_traceline_antilag (entity source, vector v1, vector v2, float nomonst, entity forent, float lag)
{
}
void WarpZone_traceline_antilag (entity source, vector v1, vector v2, float nomonst, entity forent, float lag)
{
if (autocvar_g_antilag != 2 || noantilag)
lag = 0;
WarpZone_traceline_antilag_force(source, v1, v2, nomonst, forent, lag);
}
void WarpZone_tracebox_antilag (entity source, vector v1, vector mi, vector ma, vector v2, float nomonst, entity forent, float lag)
{
if (autocvar_g_antilag != 2 || noantilag)
lag = 0;
WarpZone_traceline_antilag_force(source, v1, v2, nomonst, forent, lag);
}
void WarpZone_tracebox_antilag (entity source, vector v1, vector mi, vector ma, vector v2, float nomonst, entity forent, float lag)
{
if (autocvar_g_antilag != 2 || noantilag)
lag = 0;
tracebox_antilag_force_wz(source, v1, mi, ma, v2, nomonst, forent, lag, true);
if (autocvar_g_antilag != 2 || noantilag)
lag = 0;
tracebox_antilag_force_wz(source, v1, mi, ma, v2, nomonst, forent, lag, true);