- me.TR(me);
- me.TD(me, 1, 1.5, e = makeXonoticTextLabel(0, "Texture compression"));
- me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "gl_texturecompression", "0", "None"));
- me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "gl_texturecompression", "1", "Fast"));
- me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "gl_texturecompression", "2", "Good"));