- else if (n >= 3)
- {
- key = argv(0);
- value = argv(1);
- data = argv(2);
- }
-
- if (data == "")
- continue;
-
- if (key == "#")
- continue;
- else if (key == "V")
- PlayerInfo_AddItem(p, "_version", data);
- else if (key == "R")
- PlayerInfo_AddItem(p, "_release", data);
- else if (key == "T")
- PlayerInfo_AddItem(p, "_time", data);
- else if (key == "S")
- PlayerInfo_AddItem(p, "_statsurl", data);
- else if (key == "P")
- PlayerInfo_AddItem(p, "_hashkey", data);
- else if (key == "n")
- PlayerInfo_AddItem(p, "_playernick", data);
- else if (key == "i")
- PlayerInfo_AddItem(p, "_playerid", data);
- else if (key == "G")
- gametype = data;
- else if (key == "e" && value != "")
- {
- if (gametype == "")
- PlayerInfo_AddItem(p, value, data);
- else
- PlayerInfo_AddItem(p, sprintf("%s/%s", gametype, value), data);
- }
- else
- continue;
- */
+ switch (key) {
+ case "V":
+ // PlayerInfo_AddItem(p, "_version", data);
+ break;
+ case "R":
+ // PlayerInfo_AddItem(p, "_release", data);
+ break;
+ case "T":
+ // PlayerInfo_AddItem(p, "_time", data);
+ break;
+ case "S":
+ // PlayerInfo_AddItem(p, "_statsurl", data);
+ break;
+ case "P":
+ // PlayerInfo_AddItem(p, "_hashkey", data);
+ break;
+ case "n":
+ // PlayerInfo_AddItem(p, "_playernick", data);
+ break;
+ case "i":
+ // PlayerInfo_AddItem(p, "_playerid", data);
+ // p.xonstat_id = stof(data);
+ break;
+ case "G":
+ gt = data;
+ break;
+ case "e":
+ LOG_TRACE("G: ", gt);
+ LOG_TRACE("e: ", data);
+ if (gt == PlayerStats_GetGametype()) {
+ handled = true;
+ float e = stof(data);
+ PlayerScore_Add(p, SP_ELO, +1 + e);
+ }
+ if (gt == "") {
+ // PlayerInfo_AddItem(p, value, data);
+ } else {
+ // PlayerInfo_AddItem(p, sprintf("%s/%s", gt, value), data);
+ }
+ break;
+ }