panel.current_panel_bg,
mySize + '1 1 0' * 2 * panel_bg_border,
panel_bg_color, panel_bg_alpha,
panel.current_panel_bg,
mySize + '1 1 0' * 2 * panel_bg_border,
panel_bg_color, panel_bg_alpha,
drawpic(pos, board_texture, mySize, '1 1 1', panel_bg_alpha, DRAWFLAG_NORMAL);
}
drawpic(pos, board_texture, mySize, '1 1 1', panel_bg_alpha, DRAWFLAG_NORMAL);
}
- LOG_DEBUG("CL Auto-cleaned: ",ftos(etof(e)), " (",e.classname,")\n");
- remove(e);
+ LOG_DEBUG("CL Auto-cleaned: ",ftos(etof(e)), " (",e.classname,")");
+ delete(e);
while( (e = findentity(e, owner, active_minigame)) )
if ( e.minigame_autoclean )
{
minigame_autoclean_entity(e);
}
while( (e = findentity(e, owner, active_minigame)) )
if ( e.minigame_autoclean )
{
minigame_autoclean_entity(e);
}
active_minigame = minigame;
active_minigame.minigame_event(active_minigame,"activate");
active_minigame = minigame;
active_minigame.minigame_event(active_minigame,"activate");
#define MSLE(Name,Fields) \
else if ( this.classname == #Name ) { \
if ( sf & MINIG_SF_CREATE ) { \
#define MSLE(Name,Fields) \
else if ( this.classname == #Name ) { \
if ( sf & MINIG_SF_CREATE ) { \
do
this.owner = find(this.owner,netname,owner_name);
while ( this.owner && this.owner.classname != "minigame" );
if ( !this.owner )
do
this.owner = find(this.owner,netname,owner_name);
while ( this.owner && this.owner.classname != "minigame" );
if ( !this.owner )
{
LOG_DEBUG("CL Reading entity: ",ftos(etof(this)),
" classname:",this.classname," enttype:",ftos(this.enttype) );
{
LOG_DEBUG("CL Reading entity: ",ftos(etof(this)),
" classname:",this.classname," enttype:",ftos(this.enttype) );
- LOG_DEBUG(" sf:",ftos(sf)," netname:",this.netname,"\n\n");
+ LOG_DEBUG(" sf:",ftos(sf)," netname:",this.netname);