REGISTER_GAMETYPE(_("Assault"),as,g_assault,ASSAULT,TRUE,"timelimit=20",_("Destroy obstacles to find and destroy the enemy power core before time runs out"));
#define g_assault IS_GAMETYPE(ASSAULT)
REGISTER_GAMETYPE(_("Assault"),as,g_assault,ASSAULT,TRUE,"timelimit=20",_("Destroy obstacles to find and destroy the enemy power core before time runs out"));
#define g_assault IS_GAMETYPE(ASSAULT)