- precache_sound("weapons/brass1.wav");
- precache_sound("weapons/brass2.wav");
- precache_sound("weapons/brass3.wav");
- precache_sound("weapons/casings1.wav");
- precache_sound("weapons/casings2.wav");
- precache_sound("weapons/casings3.wav");
+ precache_sound(W_Sound("brass1.wav"));
+ precache_sound(W_Sound("brass2.wav"));
+ precache_sound(W_Sound("brass3.wav"));
+ precache_sound(W_Sound("casings1.wav"));
+ precache_sound(W_Sound("casings2.wav"));
+ precache_sound(W_Sound("casings3.wav"));